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brawler [2020/04/04 08:26] kyle [Smackup] |
brawler [2021/02/23 14:07] (current) kyle |
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//We can talk about technique and conditioning later, but if you want to pursue the art of pugilism it's best to start with what's really important: picking something totally sick to tattoo on your knuckles.// | //We can talk about technique and conditioning later, but if you want to pursue the art of pugilism it's best to start with what's really important: picking something totally sick to tattoo on your knuckles.// | ||
- | Anybody that fights " | + | ^{{ra> |
This is a weapon and subject to [[UWR|universal weapon rules]]. | This is a weapon and subject to [[UWR|universal weapon rules]]. | ||
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|{{fa> | |{{fa> | ||
|{{fa> | |{{fa> | ||
- | ^[[# | + | ^ ^^^ |
- | ^[[# | + | |
====== Brawler ====== | ====== Brawler ====== | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>axe-swing?48|Active Combat}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
^Condition ^^Explanation ^ | ^Condition ^^Explanation ^ | ||
|{{ra> | |{{ra> | ||
- | |{{ra> | ||
|{{ra> | |{{ra> | ||
+ | |{{ra> | ||
====== Flurry ====== | ====== Flurry ====== | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>axe-swing?48|Active Combat}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>nodular?48|Enhancement}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>nodular?48|Enhancement}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>nodular?48|Enhancement}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>axe-swing?48|Active Combat}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
- | ====== Enterprises ====== | ||
- | |||
- | ^Brawler School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Dosh each. | | ||
- | ^Drill Yard |Space has been set aside for practice and sparring with Melee weapons. Adventurers can spend a training fee of 1 Dosh in the establishment to temporarily increase their Melee combat skill by +1 until the end of the current session. A Drill Yard cannot be used more than once in a given session by any single adventurer. | | ||
- | ^Squad |The settlement is home to a squad of 10 soldiers focusing on this class' | ||
- | |||
- | ====== Weaknesses ====== | ||
- | |||
- | ^Handless |You are incapable of fine manipulation. You can't do anything that requires hands (like using doorknobs, threading needles, or elegantly sipping tea). | |