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commander [2020/10/13 12:29] kyle |
commander [2020/11/19 13:48] (current) kyle |
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~~NOTOC~~ | ~~NOTOC~~ | ||
- | //.// | + | //A useless coward always runs, but a clever coward knows exactly when to risk it all. I'd follow a clever coward anywhere.// |
- | . | + | A Commander' |
^[[# | ^[[# | ||
- | |{{fa> | + | |{{fa> |
+ | |{{fa> | ||
+ | |{{fa> | ||
+ | |{{fa> | ||
+ | |{{fa> | ||
^ ^^^ | ^ ^^^ | ||
- | |||
- | * embed in a squad | ||
- | * headstriker: | ||
- | * maneuvers: spend an action to allow your squad to engage or disengage as a free action | ||
- | * sally: when squad moves, commander is also moved without having to use an action. even works when squad moves faster than commander normally could. | ||
- | * exhort: spend action +1 Provisions to give squad a free recovery action | ||
- | * management: start taking energy damage after losing attention in multiples of 10 instead of 5 | ||
====== Commander ====== | ====== Commander ====== | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra> | + | ^{{ra> |
+ | ^ ^^^ | ||
+ | |||
+ | ====== Exemplar ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== Exhort ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== Headstriker ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== Management ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== Maneuvers ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
^ ^^^ | ^ ^^^ | ||