This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
deathtouch [2020/11/07 08:17] kyle |
deathtouch [2021/02/17 09:18] (current) kyle |
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//Not, under ANY circumstances, | //Not, under ANY circumstances, | ||
- | Deathtouches fight in a close hand-to-hand style, but don't employ the same kind of powerful strikes as, say, a [[Brawler]]. They don't need to, because even their lightest touch can be deadly. There are two popular ways to flavor a Deathtouch' | + | ^{{ra> |
This is a weapon and subject to [[UWR|universal weapon rules]]. | This is a weapon and subject to [[UWR|universal weapon rules]]. | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>axe-swing?48|Active Combat}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>nodular?48|Enhancement}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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|{{ra> | |{{ra> | ||
|{{ra> | |{{ra> | ||
- | |{{ra>player-pain? | + | |{{ra>broken-bottle? |
====== Culling ====== | ====== Culling ====== | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>nodular?48|Enhancement}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>helmet?48|Passive Combat}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>nodular?48|Enhancement}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>nodular?48|Enhancement}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>nodular?48|Enhancement}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||