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faceless [2020/08/25 10:28] kyle [Safehouse] |
faceless [2020/11/19 10:58] (current) kyle |
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| - | * become a non-person, your deeds are selectively forgotten or ignored. like anti-reputation. no fingerprints, | ||
| - | * can choose to be avoided/ | ||
| - | * save allies from death? | ||
| - | * take the sole blame for dark deeds, allies keep unsullied reputations. | ||
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| - | actually, let's evolve this into ' | ||
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| - | * have undefined number of safe houses in various places, can " | ||
| - | * make somebody forget you, or at least be unidentifiable to them later. nobody ever sees your face. can cause total forgetfulness of your existence by spending 1 mojo | ||
| - | * not even you know who you are, so everything you say is both lies and the truth. multiple choice past | ||
| - | * take the Unreadable ability from Trickster, give it something else | ||
| - | * same with zero ability from charlatan (make lucky guesses about who/what you're impersonating by spending mojo?) | ||
| - | * the operative from serenity- no name or rank, captain nemo. batman/the joker. the silence. diavolo. | ||
| - | * successor- if killed or retired, your next character gets Faceless keystones for free and is treated as the same character | ||
| - | * secret agenda- somehow reward player for making decisions that make little initial sense? | ||
| - | * I Was There- can reveal yourself to have been a first-hand witness to a past event somehow | ||
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| - | can replace known classes/ | ||
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| - | safehouses good idea, what else could be " | ||
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| ~~NOTOC~~ | ~~NOTOC~~ | ||
| - | //.// | + | //I danced with the Duchess while wearing the peacock mask, spiked the punch wearing the boar mask, and now I'm talking shit about both of those " |
| - | . | + | Faceless creatures wear masks- either figuratively or literally, if you prefer. This makes the archetype an excellent choice for anyone that's engaged in espionage or deep-cover work, or anyone else that simply wishes to reap the benefits of having an unreadable (and therefore pliable) identity. The [[Trickster]] and/or [[Charlatan]] archetypes synergize extremely well with being Faceless if you wish to do a lot of social maneuvering, |
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| ====== Faceless ====== | ====== Faceless ====== | ||
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| + | ====== Fateless ====== | ||
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| - | ====== | + | ====== |
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| - | ^{{ra>gear-hammer?48|Utility}} ||{{fa> | + | ^{{ra>fireball-sword?48|Offense}} ||{{fa> |
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| - | ====== Watcher ====== | ||
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| - | You always know more than you let on. | ||
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| - | ^ ^^^ | ||
| - | ^{{ra> | ||
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| - | ====== Enterprises ====== | ||
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| - | ^Faceless School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Dosh each. | | ||