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grenadier [2020/11/19 14:08]
kyle
grenadier [2021/03/12 13:45] (current)
kyle
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 ^[[#Grenadier]] ^^Throw bombs. | ^[[#Grenadier]] ^^Throw bombs. |
-|{{fa>caret-right?24}} |[[#Blastwave]] |Knock targets about. |+|{{fa>caret-right?24}} |[[#Afterblast]] |Explode twice. |
 |{{fa>caret-right?24}} |[[#Bomb Voyage]] |Surprise explosions. | |{{fa>caret-right?24}} |[[#Bomb Voyage]] |Surprise explosions. |
 |{{fa>caret-right?24}} |[[#Debris]] |Tear up the landscape. | |{{fa>caret-right?24}} |[[#Debris]] |Tear up the landscape. |
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 |{{ra>aura?32&align=left}} ^Numb |{{fa>minus-circle?18&align=left}} Treat Escalation as 1 for purposes of attack damage dealt regardless of its true level. | |{{ra>aura?32&align=left}} ^Numb |{{fa>minus-circle?18&align=left}} Treat Escalation as 1 for purposes of attack damage dealt regardless of its true level. |
  
-====== Blastwave ======+====== Afterblast ======
  
 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Formation Breaker:** Creatures that were caught in the explosion are physically moved 5 meters directly away from the epicenterCreatures precisely in the epicenter are instead moved 5 meters directly away from you. Solid objects in a target's flight path can stop their movement prematurely. \\ \\ {{fa>minus-circle?24&align=left}}**Huge Exemption:** Exceptionally large creatures that occupy multiple spaces are immune to this effect unless every space they occupy was affected. | +^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Cluster Bomb:** Your grenades pack in extra ordinance that explodes in stagesAs a free action at the beginning of your next turn after attacking, you automatically attack the same location again with another Grenadier attackRoll new trigger die for this secondary burst; it never consumes Supplies but has a special failure chance of 6. |
-^ ^^^ +
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Mass Scatter:** Your attack is especially hidering to creatures that are actually masses of smaller creatures, such as squads during squad-scale combat or any creature that has levels in the [[Swarm]] archetypeWhen attacking such target and the trigger die is 7+, the target gets only one action on their next turn instead of the normal 2 as they put themselves back together. |+
 ^ ^^^ ^ ^^^
  
grenadier.1605820098.txt.gz · Last modified: 2020/11/19 14:08 by kyle