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harvest [2020/10/15 10:48] kyle |
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| - | * farming | ||
| - | * fishing | ||
| - | * mining | ||
| - | * butcher (give bazaar something else) | ||
| - | * forestry | ||
| - | * generator | ||
| - | * refinery | ||
| - | generalized harvest first, then specific implementations- the amuseum model | ||
| - | |||
| - | conceptualized: | ||