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harvest [2020/10/15 10:48] kyle |
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- | * farming | ||
- | * fishing | ||
- | * mining | ||
- | * butcher (give bazaar something else) | ||
- | * forestry | ||
- | * generator | ||
- | * refinery | ||
- | generalized harvest first, then specific implementations- the amuseum model | ||
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- | conceptualized: |