This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision | |||
|
harvest [2020/10/15 11:31] kyle removed |
— (current) | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | * farming | ||
| - | * fishing | ||
| - | * mining | ||
| - | * butcher (give bazaar something else) | ||
| - | * forestry | ||
| - | * generator | ||
| - | * refinery | ||
| - | generalized harvest first, then specific implementations- the amuseum model | ||
| - | |||
| - | conceptualized: | ||
| - | |||
| - | higher/ | ||
| - | |||
| - | trade route- bonus on establishment that another base has but you don't, they get the same bonus in reverse | ||