User Tools

Site Tools


improviser

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
improviser [2021/02/16 12:59]
kyle
improviser [2021/02/16 14:42] (current)
kyle [Snatch Up]
Line 8: Line 8:
  
 ^[[#Improviser]] ^^Anything's a weapon in your hands. | ^[[#Improviser]] ^^Anything's a weapon in your hands. |
-|{{fa>caret-right?24}} |[[#Body Work]] |Beat dudes with other dudes. |+|{{fa>caret-right?24}} |[[#Body Work]] |Use creatures as weapons. |
 |{{fa>caret-right?24}} |[[#Finale]] |Shatter harder and on-demand. | |{{fa>caret-right?24}} |[[#Finale]] |Shatter harder and on-demand. |
 |{{fa>caret-right?24}} |[[#Multipurpose]] |More flexibility in conditions. | |{{fa>caret-right?24}} |[[#Multipurpose]] |More flexibility in conditions. |
Line 40: Line 40:
  
 ^ ^^^ ^ ^^^
-^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Beat A Dude With Another Dude:** If you have inflicted the Grabbed condition to a subject small enough for you to carry (in most cases, this means your own size or smaller), you can swing them around and use them as an improvised weapon. \\ \\ {{fa>plus-circle?24&align=left}}**Double Down:** The effect of the attack (damage, critical hits, added conditions, etc) are applied to both the creature you are using as a weapon and whoever you're hitting with them. \\ \\ {{fa>minus-circle?24&align=left}}**Altered Shatter:** If your weapon “shatters” when wielding another creature, you simply lose your grip on them (automatically removing the Grabbed condition) immediately after the attack is performed and drop them in an adjacent space instead of instantly destroying them. |+^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Beat A Dude With Another Dude:** If you have inflicted the Grabbed condition to a subject small enough for you to carry (in most cases, this means your own size or smaller), you can swing them around and use them as an improvised weapon. \\ \\ {{fa>plus-circle?24&align=left}}**Double Down:** The effect of the attack (damage, critical hits, added conditions, etc) are applied to both the creature you are using as a weapon and whoever you're hitting with them. \\ \\ {{fa>minus-circle?24&align=left}}**Altered Shatter:** If your weapon “shatters” when wielding another creature, you simply lose your grip on them (automatically removing the Grabbed condition) immediately after the attack is performed and drop them in an adjacent space. You do not instantly destroy them like you would with your normal improvised weapons. |
 ^ ^^^ ^ ^^^
  
Line 54: Line 54:
  
 ^ ^^^ ^ ^^^
-^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Multiple Choice:** When rolling a random condition to apply, roll twice and apply whichever result you like better. +^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Multiple Choice:** When rolling a random condition to apply, roll twice and apply whichever result you like better. \\ \\ {{fa>plus-circle?24&align=left}}**Resounding Smackdown:** When the attack'trigger die is 12, roll twice and apply both conditions simultaneously. |
-^ ^^^ +
-^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Resounding Smackdown:** When the weapon critically hits (trigger die result of 12), roll twice and apply both conditions simultaneously. |+
 ^ ^^^ ^ ^^^
 +
  
 ====== Oversized ====== ====== Oversized ======
Line 68: Line 67:
  
 ^ ^^^ ^ ^^^
-^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Running Snag:** You can grab a new weapon by simply scooping one up as you run by. Every time you take an action to move, you may gain a new improvised weapon for free. +^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Running Snag:** You can grab a new weapon by simply scooping one up as you run by. Every time you take an action to move, you may gain a new improvised weapon for free. \\ \\ {{fa>plus-circle?24&align=left}}**Pocket Plank:** You can store improvised weapons in your inventory for later. Each one takes up a single inventory slot. You can freely pull out any improvised weapon in your inventory and use it (until you get tired of it or it shatters) without having to spend an action picking it up.|
-^ ^^^ +
-^{{ra>helmet?48|Passive Combat}} ||{{fa>plus-circle?24&align=left}}**Pocket Plank:** You can store improvised weapons in your inventory for later. Each one takes up a single inventory slot. You can freely pull out any improvised weapon in your inventory and use it (until you get tired of it or it shatters) without having to spend an action picking it up. |+
 ^ ^^^ ^ ^^^
  
improviser.1613505580.txt.gz · Last modified: 2021/02/16 12:59 by kyle