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mastermind [2020/04/10 14:39] kyle |
mastermind [2020/11/19 13:46] (current) kyle |
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- | //The more people you tell a plan to ahead of time, the more will know when it inevitably | + | //The more people you tell your plans to, the more people |
- | Mastermind is a class best suited to games that resemble a heist movie, as its abilities allow its user to prepare retroactively for what comes up during the course of an adventure (but only if sufficient preparation time was invested beforehand). This also means that it should probably be disallowed by any referees that prefer to maintain total control over their dungeons, as it allows a clever player to bypass or straight-up cancel several key problems that can occur in one. | + | Mastermind is an archetype |
^[[# | ^[[# | ||
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- | ^[[# | + | ^ ^^^ |
====== Mastermind ====== | ====== Mastermind ====== | ||
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^ ^^^ | ^ ^^^ | ||
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- | ====== Enterprises ====== | ||
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- | ^Mastermind School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Dosh each. | | ||