User Tools

Site Tools


missileer

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
missileer [2021/03/02 13:32]
kyle [Override]
missileer [2021/03/03 08:29] (current)
kyle [Lagniappe]
Line 3: Line 3:
 //My knives always find their mark. What's my secret? I strap them to the backs of trained attack pigeons.// //My knives always find their mark. What's my secret? I strap them to the backs of trained attack pigeons.//
  
-A Missileer's projectiles are slow but persistent, capable of independently weaving through all sorts of obstacles in order to strike true at their intended targetIn most cases the unusual behavior of Missileer attacks mean they must be magical in nature, but it's also possible to flavor the archetype as specialized telekinesis or perhaps mastery over small, flying kamikaze creatures+^{{ra>key?48|Possible Keystones}} |1Remote-control airplane\\ 2. Wizard school basic primer. \\ 3. Winged monkey figurine. \\ 4. Wasp pheromones. \\ 5. Carved lodestone. \\ 6. High-end headset. |
  
 This is a weapon and subject to [[UWR|universal weapon rules]]. This is a weapon and subject to [[UWR|universal weapon rules]].
Line 10: Line 10:
 |{{fa>caret-right?24}} |[[#Barrage]] |More missiles. | |{{fa>caret-right?24}} |[[#Barrage]] |More missiles. |
 |{{fa>caret-right?24}} |[[#Blitz]] |Fast and hard. | |{{fa>caret-right?24}} |[[#Blitz]] |Fast and hard. |
-|{{fa>caret-right?24}} |[[#Homing]] |Ignore concealment and move quickly. |+|{{fa>caret-right?24}} |[[#Homing]] |Improved targeting and movement. |
 |{{fa>caret-right?24}} |[[#Lagniappe]] |Sometimes reuseable. | |{{fa>caret-right?24}} |[[#Lagniappe]] |Sometimes reuseable. |
 |{{fa>caret-right?24}} |[[#Override]] |Move it manually. | |{{fa>caret-right?24}} |[[#Override]] |Move it manually. |
Line 52: Line 52:
  
 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Near Miss:** When an attack with your missile fails against its target for any reason, it is deflected or misses instead of being destroyed. If it hasn't used up all of its movement allotment for the round, you can have it continue moving. \\ \\ {{fa>plus-circle?24&align=left}}**Another Pass:** Failed attacks with this weapon can be re-tried against different target if one is within range of the missile's movement- or if preferred, by waiting until the next round another attempt can be made to attack the original target instead+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Near Miss:** When an attack with your missile fails against its target for any reason, it is deflected or misses instead of being destroyed. If it hasn't used up all of its movement allotment for the round, you can have it continue moving. Missiles that fail to strike a target cannot be used to attack again until the next round. \\ \\ {{fa>plus-circle?24&align=left}}**Tearthrough:** When an attack with this weapon kills a target, the missile is not destroyed and can continue to be used. This can happen multiple times per round if enemy targets are both closely-spaced and weak enough.|
-^ ^^^ +
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Tearthrough:** When an attack with this weapon kills a target, the missile is not destroyed and can continue to be used. This can happen multiple times per round if enemy targets are both closely-spaced and weak enough. |+
 ^ ^^^ ^ ^^^
  
missileer.1614717151.txt.gz · Last modified: 2021/03/02 13:32 by kyle