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reorganize [2021/02/05 10:42]
kyle
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-Make a universal abilities list somewhere. 
- 
-two layers of categorization: Combat/Logistics and Active/Passive. active requires declaring and paying a price (such as an action), passive simply requires you to remember you have it. 
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-^Active Combat |{{ra>axe-swing?24|axe-swing}} | 
-^Passive Combat |{{ra>helmet?24|helmet}} | 
-^Active Logistics |{{ra>hand-emblem?24|hand-emblem}} | 
-^Passive Logistics |{{ra>cog?24|cog}} | 
-^Enhancement |{{ra>nodular?24|nodular}} | 
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-  * cocktail: other archetypes that synergise well mechanically or conceptually. maybe drop this 
-  * keystone list: d4? d6? d12 would be pushing it but also kind of awesome 
-  * annulus chibi 
-  * edwinism could use a shot of his face for effect 
-  * maybe also forget combat/logistics and just give active (has a cost, must declare use) and passive (no cost, only requires remembering you have it). maybe. separation is useful for organizing monster statblocks. 
- 
-deprived condition is kinda strong. change so that it creates double consumption instead. 
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-^Cocktails |{{ra>doubled?24|doubled}} | 
-^Keystone |{{ra>key?24|key}} | 
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-^Provisions |{{ra>heart-bottle|heart-bottle}} | 
-^Supplies |{{ra>ammo-bag|ammo-bag}} | 
-^Mojo |{{ra>clover|clover}} | 
  
reorganize.1612546921.txt.gz ยท Last modified: 2021/02/05 10:42 by kyle