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seducer [2020/10/07 09:09]
kyle
seducer [2020/11/19 13:56] (current)
kyle
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 ^ ^^^ ^ ^^^
-^{{ra>two-hearts?48|Social}} ||{{fa>plus-circle?24&align=left}}**Siren:** You know how to be highly attractive when you want to be. When you aggressively flirt with a subject they are charmed by you, even if you have nothing else to offer and they should really know better. Charmed subjects have an attitude of Welcoming and regard you as a trustworthy friend so long as you don't do anything to prove otherwise. \\ \\ {{fa>minus-circle?24&align=left}}**Fatale:** If you are mean to a subject you've charmed, the effect immediately ends and you cannot charm that subject again, possibly ever (but definitely not for at least the rest of the current session). \\ \\ {{fa>minus-circle?24&align=left}}**Set The Mood:** You cannot use Seducer to charm targets during battle, as their urge to survive is generally stronger than their urge to see you naked. \\ \\ {{fa>minus-circle?24&align=left}}**They Gotta Want It:** Targets that are not romantically/sexually interested in (or at least curious about) your particular species/gender are immune to this ability. \\ \\ {{fa>minus-circle?24&align=left}}**Jealousy:** You can only charm one subject at a time. Charming a new subject removes the effect from the old subject, if applicable. \\ \\ {{fa>minus-circle?24&align=left}}**Soft Style:** Any creature that is immune to the Confused condition (whether by knowing the Focused ability from the Steadfast class or via any other means) is also immune to your sexy wiles and cannot be charmed/seduced by this ability. |+^{{ra>two-hearts?48|Social}} ||{{fa>plus-circle?24&align=left}}**Siren:** You know how to be highly attractive when you want to be. When you aggressively flirt with a subject they are charmed by you, even if you have nothing else to offer and they should really know better. Charmed subjects have an attitude of Welcoming and regard you as a trustworthy friend so long as you don't do anything to prove otherwise. \\ \\ {{fa>minus-circle?24&align=left}}**Fatale:** If you are mean to a subject you've charmed, the effect immediately ends and you cannot charm that subject again, possibly ever (but definitely not for at least the rest of the current session). \\ \\ {{fa>minus-circle?24&align=left}}**Set The Mood:** You cannot use Seducer to charm targets during battle, as their urge to survive is generally stronger than their urge to see you naked. \\ \\ {{fa>minus-circle?24&align=left}}**They Gotta Want It:** Targets that are not romantically/sexually interested in (or at least curious about) your particular species/gender are immune to this ability. \\ \\ {{fa>minus-circle?24&align=left}}**Jealousy:** You can only charm one subject at a time. Charming a new subject removes the effect from the old subject, if applicable. \\ \\ {{fa>minus-circle?24&align=left}}**Soft Style:** Any creature that is immune to the Confused condition (whether by knowing the Focused ability from the [[Steadfast]] archetype or via any other means) is also immune to your sexy wiles and cannot be charmed/seduced by this ability. |
 ^ ^^^ ^ ^^^
 ^{{ra>two-hearts?48|Social}} ||{{fa>plus-circle?24&align=left}}**Seduction:** If you desire you can fully seduce anybody you've charmed, but only if the target is willing, interested and/or corruptible. So long as it ends well, this counts as a positive experience and allows you to make a check to improve your relationship with the seduced target. \\ \\ {{fa>plus-circle?24&align=left}}**Love Token:** After seducing a target, they will give you something to remember them by (like a bottle of wine, an intimate photograph, a cringe-worthy original poem, or similar). More practically, you also get to roll for loot from them once as if you were searching their body (but whatever comes up, if anything, is given freely of their own will instead of wrenched from their cold dead hands). \\ \\ {{fa>minus-circle?24&align=left}}**Normal Looting Limits:** A given creature still cannot be looted more than once per session per 5 levels they have, and any looting checks made on a creature while alive are still deducted from the total that can be made against them after they are dead. | ^{{ra>two-hearts?48|Social}} ||{{fa>plus-circle?24&align=left}}**Seduction:** If you desire you can fully seduce anybody you've charmed, but only if the target is willing, interested and/or corruptible. So long as it ends well, this counts as a positive experience and allows you to make a check to improve your relationship with the seduced target. \\ \\ {{fa>plus-circle?24&align=left}}**Love Token:** After seducing a target, they will give you something to remember them by (like a bottle of wine, an intimate photograph, a cringe-worthy original poem, or similar). More practically, you also get to roll for loot from them once as if you were searching their body (but whatever comes up, if anything, is given freely of their own will instead of wrenched from their cold dead hands). \\ \\ {{fa>minus-circle?24&align=left}}**Normal Looting Limits:** A given creature still cannot be looted more than once per session per 5 levels they have, and any looting checks made on a creature while alive are still deducted from the total that can be made against them after they are dead. |
seducer.1602083383.txt.gz · Last modified: 2020/10/07 09:09 by kyle