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tank [2020/03/17 21:56]
kyle
tank [2020/11/19 13:58] (current)
kyle
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 //"One side, peasants, a knight is coming through!" Haha, wait until the lads get a load of this. This is going to be great.// //"One side, peasants, a knight is coming through!" Haha, wait until the lads get a load of this. This is going to be great.//
  
-Everybody is just sort of assumed to be wearing a few pieces of minor protective gear as a matter of course (or be good at protecting themselves in some other way). If you want to be serious about armor, then that's where the Tank class comes in. Creatures with oversized shells or other natural protection might also have levels in Tank, as does anything that has naturally hard skin or "skin" (like robots or golems).+Everybody is just sort of assumed to be wearing a few pieces of minor protective gear as a matter of course (or be good at protecting themselves in some other way). If you want to be serious about armor, then that's where the Tank archetype comes in. Creatures with oversized shells or other natural protection might also have levels in Tank, as does anything that has naturally hard skin or "skin" (like robots or golems).
  
 ^[[#Tank]] ^^Wear heavy armor. | ^[[#Tank]] ^^Wear heavy armor. |
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 |{{fa>caret-right?24}} |[[#Light Armor]] |You aren't slowed down. | |{{fa>caret-right?24}} |[[#Light Armor]] |You aren't slowed down. |
 |{{fa>caret-right?24}} |[[#Smug Safety]] |Regain health when struck. | |{{fa>caret-right?24}} |[[#Smug Safety]] |Regain health when struck. |
-^[[#Enterprises]] ||Tank School |+^^^
  
 ====== Tank ====== ====== Tank ======
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 ^ ^^^ ^ ^^^
-^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**Back Plating:** Extra armor covers all weak points. Attackers gain no bonus damage against you with either backstabs or when you have the Prone condition on any attack that your armor applies against. \\ \\ {{fa>minus-circle?24&align=left}}**Guard Up:** If your armor has already been depleted during the current round, backstabs and prone strikes deal +2 damage as normal. |+^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**Back Plating:** Extra armor covers all weak points. Attackers gain no bonus damage against you with backstabs on any attack that your armor applies against. \\ \\ {{fa>minus-circle?24&align=left}}**Guard Up:** If your armor has already been depleted during the current round, backstabs deal +2 damage as normal. |
 ^ ^^^ ^ ^^^
 ^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**No Gaps:** When an attacker critically hits against you, you can spend one Supplies to negate it (and thus take no extra damage). The attack still deals regular damage as normal, only the additional critical hit bonus is cancelled. \\ \\ {{fa>minus-circle?24&align=left}}**Guard Up:** If your armor has already been depleted during the current round, you cannot use this ability to cancel incoming critical hits.  | ^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**No Gaps:** When an attacker critically hits against you, you can spend one Supplies to negate it (and thus take no extra damage). The attack still deals regular damage as normal, only the additional critical hit bonus is cancelled. \\ \\ {{fa>minus-circle?24&align=left}}**Guard Up:** If your armor has already been depleted during the current round, you cannot use this ability to cancel incoming critical hits.  |
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 ^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**Break Upon Me:** You get a special thrill out of feeling protected by your armor. Every time you are attacked, you regain 1 point of Energy immediately afterwards (up to the limit of your Flesh as normal). It doesn't matter if the attack actually managed to inflict any damage or not. \\ \\ {{fa>plus-circle?24&align=left}}**Insufferable Tin Can Ass:** If your Energy is full, you regain one Attention instead. \\ \\ {{fa>minus-circle?24&align=left}}**Gotta Land:** Attacks against you that fail for any reason do not cause you to regain lost Energy/Attention. \\ \\ {{fa>minus-circle?24&align=left}}**Guard Up:** If your armor has already been depleted during the current round, you do not regenerate Energy/Attention from this ability when attacked. | ^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**Break Upon Me:** You get a special thrill out of feeling protected by your armor. Every time you are attacked, you regain 1 point of Energy immediately afterwards (up to the limit of your Flesh as normal). It doesn't matter if the attack actually managed to inflict any damage or not. \\ \\ {{fa>plus-circle?24&align=left}}**Insufferable Tin Can Ass:** If your Energy is full, you regain one Attention instead. \\ \\ {{fa>minus-circle?24&align=left}}**Gotta Land:** Attacks against you that fail for any reason do not cause you to regain lost Energy/Attention. \\ \\ {{fa>minus-circle?24&align=left}}**Guard Up:** If your armor has already been depleted during the current round, you do not regenerate Energy/Attention from this ability when attacked. |
 ^ ^^^ ^ ^^^
- 
-====== Enterprises ====== 
- 
-^Tank School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Dosh each. | 
  
tank.1584503806.txt.gz ยท Last modified: 2020/03/17 21:56 by kyle