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trapper [2020/06/10 14:18] kyle |
trapper [2020/11/19 14:22] (current) kyle |
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- | * area traps+reduced size failure | ||
- | * advanced trigger+displacement+lasts beyond current session | ||
- | * paranoia- set up traps retroactively | ||
- | * lockdown+alarm | ||
- | |||
~~NOTOC~~ | ~~NOTOC~~ | ||
- | //.// | + | //Of course it's a trap. Everything' |
- | . | + | Any adventurer that does their share of dungeon-delving is bound to run across a few traps, and if they have levels in Trapper they can set their own. Traps remove 1-3 Flesh from whoever stumbles into them, making them potentially deadly in combat and a surefire resource drain outside of it. This also means that they are one of the few available non-weapon means of dealing direct damage. |
^[[# | ^[[# | ||
+ | |{{fa> | ||
+ | |{{fa> | ||
+ | |{{fa> | ||
|{{fa> | |{{fa> | ||
- | ^[[#Enterprises]] ||Trapper School | | + | |{{fa> |
+ | ^ ^^^ | ||
====== Trapper ====== | ====== Trapper ====== | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra> | + | ^{{ra> |
|{{fa> | |{{fa> | ||
|{{fa> | |{{fa> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== Actuation ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== Area Trap ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== Paranoia ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | |{{fa> | ||
^ ^^^ | ^ ^^^ | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra>fireball-sword?48|Offense}} ||{{fa> | + | ^{{ra>gear-hammer?48|Utility}} ||{{fa> |
^ ^^^ | ^ ^^^ | ||
- | ====== | + | ====== |
- | ^Trapper School | + | ^ ^^^ |
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | |{{fa> | ||
+ | ^ ^^^ | ||