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weaknesses [2020/10/09 09:16] kyle |
weaknesses [2021/07/06 16:39] (current) kyle |
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| ====== Weaknesses ====== | ====== Weaknesses ====== | ||
| - | Weaknesses are powerful, ongoing drawbacks that make life harder for both adventurers and the foes they face. Having a weakness grants additional | + | Weaknesses are powerful, ongoing drawbacks that make life harder for both adventurers and the foes they face. Having a weakness grants additional |
| - | * If you have one weakness, you gain +1 additional | + | * If you have one weakness, you gain +1 additional |
| - | * If you have two weaknesses, you gain +1 additional | + | * If you have two weaknesses, you gain +1 additional |
| - | * If you have three or more weaknesses, you gain +1 additional | + | * If you have three or more weaknesses, you gain +1 additional |
| - | No matter what level you are, you always gain a minimum of +1 class/ability slot if you have a weakness. | + | No matter what level you are, you always gain a minimum of +1 archetype/ability slot if you have one or more weaknesses. |
| If you somehow gain a new weakness, you also retroactively gain any new ability slots that your level would normally entitle you to. If you somehow lose a weakness, you lose some of your abilities until you have the appropriate amount. | If you somehow gain a new weakness, you also retroactively gain any new ability slots that your level would normally entitle you to. If you somehow lose a weakness, you lose some of your abilities until you have the appropriate amount. | ||
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| ^# ^Weakness ^Explanation ^ | ^# ^Weakness ^Explanation ^ | ||
| |1-6/1 ^Anonymous |{{fa> | |1-6/1 ^Anonymous |{{fa> | ||
| - | |1-6/2 ^Awkward |{{fa> | + | |1-6/2 ^Awkward |{{fa> |
| - | |1-6/3 ^Blind |{{fa> | + | |1-6/3 ^Blind |{{fa> |
| - | |1-6/4 ^Dilettante |{{fa> | + | |1-6/4 ^Dilettante |{{fa> |
| - | |1-6/5 ^Distracted |{{fa> | + | |1-6/5 ^Distracted |{{fa> |
| |1-6/6 ^Drudge |{{fa> | |1-6/6 ^Drudge |{{fa> | ||
| |1-6/7 ^Frail |{{fa> | |1-6/7 ^Frail |{{fa> | ||
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| |7+/8 ^Simple |{{fa> | |7+/8 ^Simple |{{fa> | ||
| |7+/9 ^Slowpoke |{{fa> | |7+/9 ^Slowpoke |{{fa> | ||
| - | |7+/10 ^Synthetic |{{fa> | + | |7+/10 ^Synthetic |{{fa> |
| |7+/11 ^Tethered |{{fa> | |7+/11 ^Tethered |{{fa> | ||
| |7+/12 ^Volatile |{{fa> | |7+/12 ^Volatile |{{fa> | ||
| - | | + | |
| + | - compulsions: | ||
| + | - hoarder: result of 1, gain Stress when spending any resource | ||
| + | - gullible: automatically believe any lie | ||
| + | - irritating: cannot make friends, nobody wants to associate with you | ||
| + | - phobia: being around something relatively common inflicts Stress on you once per procedural turn | ||
| + | - damp: spending time outside water inflicts Stress, especially dry areas inflict it even faster | ||
| + | - flammable: automatically become Burning from any source of flame, lose Flesh from Burning condition on recovery result of 1-8 instead of 1-4 | ||