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abilitiestemp

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Table of Contents

Abilities

Weapons

Abilities tagged with (Melee), (Projectile) or (Area) all are considered weapons and deal (type+escalation+modifiers) damage of the selected type. All weapons inflict the Bleeding condition and critically hit (ignoring defenses) on a trigger die result of 12.

Weaknesses

Some ability trees have associated weaknesses listed below them. Weaknesses are optional; you don't need to take the weakness to take advantage of the tree. If a creature has a weakness, they may select one ability per every three levels they have from the associated tree to equip in their loadout for free. The weakness and the selected abilities are never unequipped or transferable. Once/if a creature hits level 30 (and thus has all 10 abilities from their weakness's associated tree) they stop accruing any additional benefits from the weakness when leveling up. Creatures that are level 1 or 2 still gain one free ability from a weakness, but don't gain a second until level 6 as normal.

Trees accessed through a weakness still count as one of your ten known trees.

reclassify trees as “classes”? or maybe as “specialties”

  1. Artillery: Artillerist
  2. Beam: Raygunner
  3. Beastmaster: Beastmaster
  4. Blizzard: Snowmaker
  5. Boomstick: Shotgunner
  6. Boss: Boss
  7. Bow: Archer
  8. Burrow: Burrower
  9. Callous: Blackguard
  10. Captain: Sergeant
  11. Capture: Captor
  12. Charlatan: Charlatan
  13. Communications: Telecaster
  14. Cryophile: Cryophile
  15. Curie: Curie
  16. Curse: Hexer
  17. Darkseeker: Darkseeker
  18. Deathtouch: Lifetaker
  19. Decoy: Duplicator
  20. Devour: Devourer
  21. Domination: Dominator
  22. Firebug: Firebug
  23. Flamethrower: Flamethrower
  24. Fleshgrinder: Fleshgrinder
  25. Flight: Flier
  26. Fusion: Reagent
  27. Gatling: Terminator
  28. Geomancy: Geomancer
  29. Ghoul: Ghoul
  30. Glare: Beholder
  31. Gourmet: Chef
  32. Grapnel: Grapnelier
  33. Handyman: Handyman
  34. Hazard: Caltropper
  35. Heal: Healer
  36. Illusion: Illusionist
  37. Improvised: Improviser
  38. Injector: Injector
  39. Intrigue: Schemer
  40. Intimidation: Intimidator
  41. Kaiju: Kaiju
  42. Lightning: Bolter
  43. Lore: Scholar
  44. Lucky: Favored
  45. Mastermind: Mastermind
  46. Mechanic: Mechanic
  47. Merchant: Merchant
  48. Mimic: Mimic
  49. Mindblast: Warmind
  50. Minion: Overlord
  51. Mite: Mite
  52. Mobility: Sprinter
  53. Mordant: Mordant
  54. Necromancy: Necromancer
  55. Negotiate: Negotiator
  56. Oracle: Oracle
  57. Orbiter: Deployer
  58. Perception: Sleuth
  59. Performance: Entertainer
  60. Poisoner: Poisoner
  61. Polearm: Lancer
  62. Polycephaly: Doubleheader
  63. Poppet: Effigist
  64. Precision: Sharpeye
  65. Psychonaut: Psychonaut
  66. Quake: Earthshaker
  67. Rowdy: Wrestler
  68. Sacrifice: Ritualist
  69. Shapeshift: Shapeshifter
  70. Shout: Shouter
  71. Slippery: Contortionist
  72. Smite: Crusader
  73. Smoke: Smokescreener
  74. Spacecraft: Astronaut
  75. Spacer: Spacer
  76. Spectre: Spectre
  77. Spikes: Bristler
  78. Stealth: Shadow
  79. Strength: Powerhouse
  80. Survival: Survivalist
  81. Swarm: Swarm
  82. Swim: Mariner
  83. Tank: Tank
  84. Teamwork: Collaborator
  85. Telepathy: Telepath
  86. Teleport: Teleporter
  87. Tesla: Tesla
  88. Theurgy: Theurgist
  89. Throwing: Hurler
  90. Trample: Trampler
  91. Trapper: Trapper
  92. Turret: Turreteer
  93. Undead: Undead
  94. Verdant: Verdant
  95. Verminate: Verminlord
  96. Vitriol: Vitriolic
  97. Waft: Skydancer
  98. Wonder: Lotmaker
abilitiestemp.1548960682.txt.gz · Last modified: 2019/01/31 11:51 by kyle