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abilitiestemp

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Table of Contents

Abilities

Weapons

Abilities tagged with (Melee), (Projectile) or (Area) all are considered weapons and deal (type+escalation+modifiers) damage of the selected type. All weapons inflict the Bleeding condition and critically hit (ignoring defenses) on a trigger die result of 12.

Weaknesses

Some ability trees have associated weaknesses listed below them. Weaknesses are optional; you don't need to take the weakness to take advantage of the tree. If a creature has a weakness, they may select one ability per every three levels they have from the associated tree to equip in their loadout for free. The weakness and the selected abilities are never unequipped or transferable. Once/if a creature hits level 30 (and thus has all 10 abilities from their weakness's associated tree) they stop accruing any additional benefits from the weakness when leveling up. Creatures that are level 1 or 2 still gain one free ability from a weakness, but don't gain a second until level 6 as normal.

Trees accessed through a weakness still count as one of your ten known trees.

reclassify trees as “classes”? or maybe as “specialties”

  1. Artillery: Artillerist
  2. Beam: Raygunner
  3. Beastmaster: Beastmaster
  4. Blizzard: Snowmaker
  5. Boss: Boss
  6. Burrow: Burrower
  7. Callous: Blackguard
  8. Captain: Sergeant
  9. Capture: Captor
  10. Charlatan: Charlatan
  11. Communications: Telecaster
  12. Cryophile: Cryophile
  13. Curie: Curie
  14. Curse: Hexer
  15. Darkseeker: Darkseeker
  16. Deathtouch: Lifetaker
  17. Decoy: Duplicator
  18. Devour: Devourer
  19. Domination: Dominator
  20. Firebug: Firebug
  21. Flamethrower: Flamethrower
  22. Fleshgrinder: Fleshgrinder
  23. Flight: Flier
  24. Fusion: Reagent
  25. Gatling: Terminator
  26. Geomancy: Geomancer
  27. Ghoul: Ghoul
  28. Glare: Beholder
  29. Grapnel: Grapnelier
  30. Handyman: Handyman
  31. Hazard: Caltropper
  32. Heal: Healer
  33. Illusion: Illusionist
  34. Improvised: Improviser
  35. Injector: Injector
  36. Intrigue: Schemer
  37. Intimidation: Intimidator
  38. Kaiju: Kaiju
  39. Lightning: Bolter
  40. Lore: Scholar
  41. Lucky: Favored
  42. Mastermind: Mastermind
  43. Mechanic: Mechanic
  44. Merchant: Merchant
  45. Mimic: Mimic
  46. Mindblast: Warmind
  47. Minion: Overlord
  48. Mite: Mite
  49. Mobility: Sprinter
  50. Mordant: Mordant
  51. Necromancy: Necromancer
  52. Negotiate: Negotiator
  53. Oracle: Oracle
  54. Orbiter: Deployer
  55. Perception: Sleuth
  56. Performance: Entertainer
  57. Poisoner: Poisoner
  58. Polycephaly: Doubleheader
  59. Poppet: Effigist
  60. Precision: Sharpeye
  61. Psychonaut: Psychonaut
  62. Quake: Earthshaker
  63. Rowdy: Wrestler
  64. Sacrifice: Ritualist
  65. Shapeshift: Shapeshifter
  66. Shout: Shouter
  67. Slippery: Contortionist
  68. Smite: Crusader, Helsing
  69. Spacecraft: Astronaut
  70. Spacer: Spacer
  71. Spikes: Bristler
  72. Strength: Powerhouse
  73. Survival: Survivalist
  74. Swarm: Swarm
  75. Tank: Tank
  76. Teamwork: Collaborator
  77. Telepathy: Telepath
  78. Teleport: Teleporter
  79. Tesla: Tesla
  80. Theurgy: Theurgist
  81. Trample: Trampler
  82. Trapper: Trapper
  83. Turret: Turreteer
  84. Undead: Undead
  85. Verdant: Verdant
  86. Verminate: Verminlord
  87. Vitriol: Vitriolic
  88. Waft: Skydancer
  89. Wonder: Lotmaker
abilitiestemp.1550253928.txt.gz · Last modified: 2019/02/15 11:05 by kyle