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abilitiestemp

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Table of Contents

Abilities

Weapons

Abilities tagged with (Melee), (Projectile) or (Area) all are considered weapons and deal (type+escalation+modifiers) damage of the selected type. All weapons inflict the Bleeding condition and critically hit (ignoring defenses) on a trigger die result of 12.

Weaknesses

Some ability trees have associated weaknesses listed below them. Weaknesses are optional; you don't need to take the weakness to take advantage of the tree. If a creature has a weakness, they may select one ability per every three levels they have from the associated tree to equip in their loadout for free. The weakness and the selected abilities are never unequipped or transferable. Once/if a creature hits level 30 (and thus has all 10 abilities from their weakness's associated tree) they stop accruing any additional benefits from the weakness when leveling up. Creatures that are level 1 or 2 still gain one free ability from a weakness, but don't gain a second until level 6 as normal.

Trees accessed through a weakness still count as one of your ten known trees.

reclassify trees as “classes”? or maybe as “specialties”

  1. Artillery: Artillerist
  2. Beam: Raygunner
  3. Beastmaster: Beastmaster
  4. Blizzard: Snowmaker
  5. Boss: Boss
  6. Burrow: Burrower
  7. Callous: Blackguard
  8. Captain: Sergeant
  9. Capture: Captor
  10. Charlatan: Charlatan
  11. Communications: Telecaster
  12. Cryophile: Cryophile
  13. Curie: Curie
  14. Curse: Hexer
  15. Darkseeker: Darkseeker
  16. Deathtouch: Lifetaker
  17. Decoy: Duplicator
  18. Devour: Devourer
  19. Domination: Dominator
  20. Firebug: Firebug
  21. Flamethrower: Flamethrower
  22. Fleshgrinder: Fleshgrinder
  23. Flight: Flier
  24. Fusion: Reagent
  25. Gatling: Terminator
  26. Geomancy: Geomancer
  27. Ghoul: Ghoul
  28. Glare: Beholder
  29. Grapnel: Grapnelier
  30. Handyman: Handyman
  31. Hazard: Caltropper
  32. Heal: Healer
  33. Illusion: Illusionist
  34. Improvised: Improviser
  35. Injector: Injector
  36. Intrigue: Schemer
  37. Intimidation: Intimidator
  38. Kaiju: Kaiju
  39. Lightning: Bolter
  40. Lucky: Favored
  41. Mastermind: Mastermind
  42. Mechanic: Mechanic
  43. Merchant: Merchant
  44. Mimic: Mimic
  45. Mindblast: Warmind
  46. Minion: Overlord
  47. Mite: Mite
  48. Mobility: Sprinter
  49. Mordant: Mordant
  50. Necromancy: Necromancer
  51. Negotiate: Negotiator
  52. Oracle: Oracle
  53. Orbiter: Deployer
  54. Perception: Sleuth
  55. Performance: Entertainer
  56. Poisoner: Poisoner
  57. Polycephaly: Doubleheader
  58. Poppet: Effigist
  59. Precision: Sharpeye
  60. Psychonaut: Psychonaut
  61. Quake: Earthshaker
  62. Rowdy: Wrestler
  63. Sacrifice: Ritualist
  64. Shapeshift: Shapeshifter
  65. Shout: Shouter
  66. Slippery: Contortionist
  67. Smite: Crusader, Helsing
  68. Spacecraft: Astronaut
  69. Spacer: Spacer
  70. Spikes: Bristler
  71. Strength: Powerhouse
  72. Swarm: Swarm
  73. Tank: Tank
  74. Teamwork: Collaborator
  75. Telepathy: Telepath
  76. Teleport: Teleporter
  77. Tesla: Tesla
  78. Theurgy: Theurgist
  79. Trample: Trampler
  80. Trapper: Trapper
  81. Turret: Turreteer
  82. Undead: Undead
  83. Verdant: Verdant
  84. Verminate: Verminlord
  85. Vitriol: Vitriolic
  86. Waft: Skydancer
  87. Wonder: Lotmaker
abilitiestemp.1550765632.txt.gz · Last modified: 2019/02/21 09:13 by kyle