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abilitiestemp

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Table of Contents

Abilities

Weapons

Abilities tagged with (Melee), (Projectile) or (Area) all are considered weapons and deal (type+escalation+modifiers) damage of the selected type. All weapons inflict the Bleeding condition and critically hit (ignoring defenses) on a trigger die result of 12.

Weaknesses

Some ability trees have associated weaknesses listed below them. Weaknesses are optional; you don't need to take the weakness to take advantage of the tree. If a creature has a weakness, they may select one ability per every three levels they have from the associated tree to equip in their loadout for free. The weakness and the selected abilities are never unequipped or transferable. Once/if a creature hits level 30 (and thus has all 10 abilities from their weakness's associated tree) they stop accruing any additional benefits from the weakness when leveling up. Creatures that are level 1 or 2 still gain one free ability from a weakness, but don't gain a second until level 6 as normal.

Trees accessed through a weakness still count as one of your ten known trees.

reclassify trees as “classes”? or maybe as “specialties”

  1. Artillery: Artillerist
  2. Beam: Raygunner
  3. Beastmaster: Beastmaster
  4. Blizzard: Snowmaker
  5. Boss: Boss
  6. Burrow: Burrower
  7. Callous: Blackguard
  8. Captain: Sergeant
  9. Capture: Captor
  10. Charlatan: Charlatan
  11. Communications: Telecaster
  12. Cryophile: Cryophile
  13. Curie: Curie
  14. Curse: Hexer
  15. Darkseeker: Darkseeker
  16. Deathtouch: Lifetaker
  17. Decoy: Duplicator
  18. Devour: Devourer
  19. Domination: Dominator
  20. Firebug: Firebug
  21. Flamethrower: Flamethrower
  22. Fleshgrinder: Fleshgrinder
  23. Flight: Flier
  24. Fusion: Reagent
  25. Gatling: Terminator
  26. Geomancy: Geomancer
  27. Ghoul: Ghoul
  28. Glare: Beholder
  29. Grapnel: Grapnelier
  30. Handyman: Handyman
  31. Hazard: Caltropper
  32. Illusion: Illusionist
  33. Improvised: Improviser
  34. Injector: Injector
  35. Intrigue: Schemer
  36. Intimidation: Intimidator
  37. Kaiju: Kaiju
  38. Lightning: Bolter
  39. Lucky: Favored
  40. Mastermind: Mastermind
  41. Merchant: Merchant
  42. Mimic: Mimic
  43. Mindblast: Warmind
  44. Minion: Overlord
  45. Mite: Mite
  46. Mobility: Sprinter
  47. Mordant: Mordant
  48. Necromancy: Necromancer
  49. Negotiate: Negotiator
  50. Oracle: Oracle
  51. Orbiter: Telekinetic
  52. Perception: Sleuth
  53. Performance: Entertainer
  54. Poisoner: Poisoner
  55. Polycephaly: Doubleheader
  56. Poppet: Effigist
  57. Psychonaut: Psychonaut
  58. Quake: Earthshaker
  59. Rowdy: Wrestler
  60. Sacrifice: Ritualist
  61. Shapeshift: Shapeshifter
  62. Shout: Shouter
  63. Slippery: Contortionist
  64. Smite: Crusader, Helsing
  65. Spacer: Spacer
  66. Spikes: Bristler
  67. Strength: Powerhouse
  68. Swarm: Swarm
  69. Tank: Tank
  70. Teamwork: Collaborator
  71. Telepathy: Telepath
  72. Teleport: Teleporter
  73. Tesla: Tesla
  74. Theurgy: Theurge
  75. Trample: Trampler
  76. Trapper: Trapper
  77. Turret: Turreteer
  78. Undead: Undead
  79. Verdant: Verdant
  80. Verminate: Verminlord
  81. Vitriol: Vitriolic
  82. Waft: Skydancer
  83. Wonder: Lotmaker
abilitiestemp.1551889396.txt.gz · Last modified: 2019/03/06 09:23 by kyle