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abilitiestemp

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Table of Contents

Abilities

Weapons

Abilities tagged with (Melee), (Projectile) or (Area) all are considered weapons and deal (type+escalation+modifiers) damage of the selected type. All weapons inflict the Bleeding condition and critically hit (ignoring defenses) on a trigger die result of 12.

Weaknesses

Some ability trees have associated weaknesses listed below them. Weaknesses are optional; you don't need to take the weakness to take advantage of the tree. If a creature has a weakness, they may select one ability per every three levels they have from the associated tree to equip in their loadout for free. The weakness and the selected abilities are never unequipped or transferable. Once/if a creature hits level 30 (and thus has all 10 abilities from their weakness's associated tree) they stop accruing any additional benefits from the weakness when leveling up. Creatures that are level 1 or 2 still gain one free ability from a weakness, but don't gain a second until level 6 as normal.

Trees accessed through a weakness still count as one of your ten known trees.

reclassify trees as “classes”? or maybe as “specialties”

  1. Artillery: Artillerist
  2. Beam: Raygunner
  3. Beastmaster: Beastmaster
  4. Blizzard: Snowmaker
  5. Boss: Boss
  6. Burrow: Burrower
  7. Callous: Blackguard
  8. Captain: Sergeant
  9. Capture: Captor
  10. Charlatan: Charlatan
  11. Communications: Telecaster
  12. Cryophile: Cryophile
  13. Curie: Curie
  14. Curse: Hexer
  15. Darkseeker: Darkseeker
  16. Deathtouch: Lifetaker
  17. Decoy: Duplicator
  18. Devour: Devourer
  19. Domination: Dominator
  20. Firebug: Firebug
  21. Flamethrower: Flamethrower
  22. Fleshgrinder: Fleshgrinder
  23. Flight: Flier
  24. Fusion: Reagent
  25. Gatling: Terminator
  26. Geomancy: Geomancer
  27. Ghoul: Ghoul
  28. Glare: Beholder
  29. Grapnel: Grapnelier
  30. Handyman: Handyman
  31. Hazard: Caltropper
  32. Illusion: Illusionist
  33. Improvised: Improviser
  34. Injector: Injector
  35. Intrigue: Schemer
  36. Intimidation: Intimidator
  37. Kaiju: Kaiju
  38. Lightning: Bolter
  39. Lucky: Favored
  40. Mastermind: Mastermind
  41. Merchant: Merchant
  42. Mimic: Mimic
  43. Mindblast: Warmind
  44. Minion: Overlord
  45. Mite: Mite
  46. Mobility: Sprinter
  47. Mordant: Mordant
  48. Necromancy: Necromancer
  49. Oracle: Oracle
  50. Orbiter: Telekinetic
  51. Perception: Sleuth
  52. Performance: Entertainer
  53. Poisoner: Poisoner
  54. Polycephaly: Doubleheader
  55. Poppet: Effigist
  56. Psychonaut: Psychonaut
  57. Quake: Earthshaker
  58. Rowdy: Wrestler
  59. Sacrifice: Ritualist
  60. Shapeshift: Shapeshifter
  61. Shout: Shouter
  62. Slippery: Contortionist
  63. Smite: Crusader, Helsing
  64. Spacer: Spacer
  65. Spikes: Bristler
  66. Strength: Powerhouse
  67. Swarm: Swarm
  68. Tank: Tank
  69. Teamwork: Collaborator
  70. Telepathy: Telepath
  71. Teleport: Teleporter
  72. Tesla: Tesla
  73. Theurgy: Theurge
  74. Trample: Trampler
  75. Trapper: Trapper
  76. Turret: Turreteer
  77. Undead: Undead
  78. Verdant: Verdant
  79. Verminate: Verminlord
  80. Vitriol: Vitriolic
  81. Waft: Skydancer
  82. Wonder: Lotmaker
abilitiestemp.1552312657.txt.gz · Last modified: 2019/03/11 07:57 by kyle