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abilitiestemp

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Table of Contents

Abilities

Weapons

Abilities tagged with (Melee), (Projectile) or (Area) all are considered weapons and deal (type+escalation+modifiers) damage of the selected type. All weapons inflict the Bleeding condition and critically hit (ignoring defenses) on a trigger die result of 12.

Weaknesses

Some ability trees have associated weaknesses listed below them. Weaknesses are optional; you don't need to take the weakness to take advantage of the tree. If a creature has a weakness, they may select one ability per every three levels they have from the associated tree to equip in their loadout for free. The weakness and the selected abilities are never unequipped or transferable. Once/if a creature hits level 30 (and thus has all 10 abilities from their weakness's associated tree) they stop accruing any additional benefits from the weakness when leveling up. Creatures that are level 1 or 2 still gain one free ability from a weakness, but don't gain a second until level 6 as normal.

Trees accessed through a weakness still count as one of your ten known trees.

reclassify trees as “classes”? or maybe as “specialties”

  1. Beam: Raygunner
  2. Beastmaster: Beastmaster
  3. Blizzard: Snowmaker
  4. Boss: Boss
  5. Burrow: Burrower
  6. Callous: Blackguard
  7. Captain: Sergeant
  8. Communications: Telecaster
  9. Cryophile: Cryophile
  10. Curie: Curie
  11. Curse: Hexer
  12. Darkseeker: Darkseeker
  13. Deathtouch: Lifetaker
  14. Decoy: Duplicator
  15. Devour: Devourer
  16. Domination: Dominator
  17. Firebug: Firebug
  18. Flamethrower: Flamethrower
  19. Fleshgrinder: Fleshgrinder
  20. Flight: Flier
  21. Fusion: Reagent
  22. Gatling: Terminator
  23. Geomancy: Geomancer
  24. Glare: Beholder
  25. Grapnel: Grapnelier
  26. Illusion: Illusionist
  27. Injector: Injector
  28. Intrigue: Schemer
  29. Intimidation: Intimidator
  30. Kaiju: Kaiju
  31. Lightning: Bolter
  32. Lucky: Favored
  33. Mastermind: Mastermind
  34. Mimic: Mimic
  35. Mindblast: Warmind
  36. Minion: Overlord
  37. Mite: Mite
  38. Mordant: Mordant
  39. Necromancy: Necromancer
  40. Oracle: Oracle
  41. Orbiter: Telekinetic
  42. Perception: Investigator
  43. Performance: Entertainer
  44. Poisoner: Poisoner
  45. Polycephaly: Doubleheader
  46. Poppet: Effigist
  47. Psychonaut: Psychonaut
  48. Quake: Earthshaker
  49. Sacrifice: Ritualist
  50. Shapeshift: Shapeshifter
  51. Shout: Shouter
  52. Spacer: Spacer
  53. Spikes: Bristler
  54. Teamwork: Collaborator
  55. Telepathy: Telepath
  56. Teleport: Teleporter
  57. Tesla: Tesla
  58. Theurgy: Theurge
  59. Trample: Trampler
  60. Trapper: Trapper
  61. Turret: Turreteer
  62. Verdant: Verdant
  63. Verminate: Verminlord
  64. Vitriol: Vitriolic
  65. Waft: Skydancer
  66. Wonder: Lotmaker
abilitiestemp.1556223555.txt.gz · Last modified: 2019/04/25 14:19 by kyle