headstriker: can directly target other embedded commanders
maneuvers: spend an action to allow your squad to engage or disengage as a free action
sally: when squad moves, commander is also moved without having to use an action. even works when squad moves faster than commander normally could.
exhort: spend action +1 Provisions to give squad a free recovery action
management: start taking energy damage after losing attention in multiples of 10 instead of 5
Commander
Protection
plus-circleBully: You deal +2 damage with all attacks made against targets two sizes smaller than yourself, and +5 damage against targets three or more sizes smaller than yourself.
commander.1602613373.txt.gz · Last modified: 2020/10/13 12:22 by kyle