excuse all social gaffes and misunderstandings so long as you're polite, also can enforce law of hospitality
know a unique language, can teach it to allies as a common one but else is exotic
unusual class tree, something really wild maybe
travel guide/outsider's intuition: gain information about someone/something. sometimes really useful, very occasionally totally false, never anything obvious to anybody else. could be lore or rumor or something maybe that you make up yourself?
resource alternates, like can change supplies to provisions or something
unorthodox solutions
recover from first condition you take per exploration turn on a 5+ instead of 9+, other conditions unaffected (disbelieve)
other outsiders (hobos, nomads, refugees, etc) treat you like one of them
outsider.1585246411.txt.gz · Last modified: 2020/03/26 12:13 by kyle