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overdrive from fecundite (detachable limbs, maybe eyes)

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Regenerator Reconstitute yourself.
caret-right Overdrive Dangerously fast healing.
caret-right Resurgence Empowered recovery.
caret-right Soothing Also regain Attention.
Enterprises Regenerator School

Regenerator

Protection plus-circleResurgent Life: As an action, you can start regenerating. While regenerating, you gain 1 point of lost Energy at the beginning of each turn. Regeneration lasts until the end of the current exploration turn.

minus-circleRaw: Energy gained from the Regenerator class appears immediately after regaining Attention, meaning that each point of Energy does not get a matching point of Attention to cover it.

minus-circleProvisions: All that biomass has to come from somewhere. You must spend 1 Provisions to start regenerating.

Overdrive

Protection plus-circleOverclocked Heart: When you regain Energy from regeneration, you can choose to heal 1 point of Flesh and up to 5 points of Energy instead of just 1 point of Energy.

minus-circleUnstable Genome: Every time you use Overdrive to grant yourself a larger dose of regeneration than normal, roll a trigger die. If the result is 1-3, you immediately gain a random mutation.

Resurgence

Protection plus-circleNo Pain: Every time you make a recovery action, you regain 2 lost points of Energy instead of only 1. This ability functions whether or not you're actively regenerating at the time.

Soothing

Protection plus-circleFeels Good, Man: When you gain Energy each round fro regenerating, you also gain a matching point of Attention to cover it.

Enterprises

Regenerator School The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Dosh each.
regenerator.1586231519.txt.gz · Last modified: 2020/04/06 21:51 by kyle