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tempest

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  • standard
    • immunity+something (always jump like you've got a running start?)
    • wuxia (roll all the double/mega-jump, waterwalking, etc stuff here?)
    • windwall (blocks remote attacks, moves creatures that pass through?)+whirlwind (does this in a circle, sucks in)
    • gust (basically just a big ol multi-target knockback with extra effects like light dousing, also inflicts Gusted?)
    • launch (self or others)
    • kamaitachi, increase range of all weapon attacks? Or just melee ones

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Tempest Wield wind.
caret-right Boreal Cold protects rather than slows you.
Enterprises Cryophile School

Tempest

Offense plus-circleLocalized Whirlwind: As an action, you may inflict the Buffeted condition on any subject within throwing range (0-10 meters).

minus-circleTool Cost: Roll a trigger die when inflicting the Buffeted condition this way. If the result is 1-3, then doing so costs 1 Supply or use of a Tool Box item. You cannot use this ability if you have no Supply/Tool Box uses remaining.
Offense plus-circlePyrrhus At Priam Drives: Your weapons create powerful winds with every attack. Whenever you make any weapon attack and the trigger die is 10+, you inflict the Buffeted condition to your target in addition to all of that attack's normal effects (damage, conditions, etc).
Condition Explanation
player-dodge Buffeted minus-circle Every time the subject takes damage from an attack, they are knocked directly away from the attacker a number of meters equal to the damage taken. Solid barriers or creatures in the way block movement made past them.

Boreal

Protection plus-circleGood Humor Man: You are completely immune to the Chilled condition.
Protection plus-circleIcy Armor: Every time you would gain the Chilled condition, you are covered in a thin layer of ice that imposes a failure chance of 3 on attacks targeting you.

plus-circleAntipode: If you would gain the Burning condition when you're covered in frost, you ignore it instead. This removes your icy armor, requiring you to re-obtain it in order to continue enjoying its benefits.

minus-circleBrittle: Icy armor is fragile and short-lived, disappearing at the beginning of your next turn.

Enterprises

Tempest School The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Supply each.
tempest.1581022365.txt.gz · Last modified: 2020/02/06 13:52 by kyle