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Thunderer | Wield soundwaves. | |
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caret-right | Muffle | Keep things quiet. |
Enterprises | Thunderer School |
Offense | plus-circleRock n' Roll: As an action, you may inflict the Migrained condition on any subject within throwing range (0-10 meters). minus-circleTool Cost: Roll a trigger die when inflicting the Migrained condition this way. If the result is 1-3, then doing so costs 1 Supply or use of a Tool Box item. You cannot use this ability if you have no Supply/Tool Box uses remaining. |
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Offense | plus-circleVibro-Axe: Your weapons scream with every strike. Whenever you make any weapon attack and the trigger die is 10+, you inflict the Migrained condition to your target in addition to all of that attack's normal effects (damage, conditions, etc). | |
Condition | Explanation | |
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aware | Migrained | minus-circle Roll twice, take lower number for first trigger die check each round. Resets at beginning of turn. plus-circle Second+ trigger die checks each round are unaffected. |
Offense | plus-circleDisruptor Frequency: Every time you would inflict the Migrained condition to a target, you can choose to inflict a random standard condition instead. This is mostly useful when your target is immune to the Migrained condition or already has it. | |
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Protection | plus-circleNoise-Cancelling Headset: You are completely immune to the Migrained condition. | |
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Utility | plus-circleZone of Silence: As an action, you can muffle all loud noises in the dungeon node (or rough equivalent of a few rooms) you are currently inside until the end of the current exploration turn. This dampens sound but does not negate it entirely; normal speech sounds like a whisper and shouting sounds like normal speech. Any weapons or effects with a loudness-related drawback (such as those from the Gunslinger or Grenadier classes) do not draw any additional attention when used in a Muffled area. minus-circleSupply-Driven: Muffling a node costs 1 point of Supply/Toolbox use. |
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Thunderer School | The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Supply each. |
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