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administration [2020/10/12 12:44]
kyle [Stakes]
administration [2021/02/18 07:58] (current)
kyle [Multiculturalism]
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 ^ ^^^ ^ ^^^
-^{{ra>leaf?48|Vitality}} ||{{fa>plus-circle?24&align=left}}**Y'all Play Nice, Now:** Many different peoples are capable of mixing here in relative harmony, and the base is capable of assimilating a population of any new cultures it encounters. Whenever adventurers manage to encounter and befriend a significant faction belonging to another culture (such as Russians, swampbillies, gillmen, machine elves, or space apes), it gets added to the base'assimilated cultures list. \\ \\ {{fa>plus-circle?24&align=left}}**Benefits:** All adventurers that live in the base automatically learn the language of any assimilated cultures (at least on a basic conversational level), and new adventurers belonging to an assimilated culture can freely be created. \\ \\ {{fa>minus-circle?24&align=left}}**Assimilation Limit:** A base can only assimilate a number of other cultures equal to its Vitality rating. |+^{{ra>leaf?48|Vitality}} ||{{fa>plus-circle?24&align=left}}**Y'all Play Nice, Now:** Many different peoples are capable of mixing here in relative harmony, and the base is capable of integrating a population of any new cultures it encounters. Whenever adventurers manage to encounter and befriend a significant faction belonging to another culture (such as Russians, swampbillies, gillmen, machine elves, space apes, or whatever else), it gets added to the base'integrated cultures list. \\ \\ {{fa>plus-circle?24&align=left}}**Benefits:** All adventurers that live in the base automatically learn the language of any integrated cultures (at least on a basic conversational level), and new adventurers belonging to an integrated culture can freely be created. \\ \\ {{fa>minus-circle?24&align=left}}**Integration Limit:** A base can only integrate a number of other cultures equal to its Vitality rating. |
 ^ ^^^ ^ ^^^
  
administration.1602528262.txt.gz ยท Last modified: 2020/10/12 12:44 by kyle