User Tools

Site Tools


basher

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
basher [2021/02/05 19:06]
kyle [Shellburster]
basher [2021/02/09 08:21] (current)
kyle [Basher]
Line 22: Line 22:
  
 ^Condition ^^Explanation ^ ^Condition ^^Explanation ^
-|{{ra>cracked-helm?32&align=left}} ^Cracked |{{fa>minus-circle?18&align=left}} Maximum Flesh is reduced to 4. Lose any excess Flesh when gaining the condition. Regain any Flesh lost to the condition when it is removed. When inflicted by weapon attack, Cracked is applied to the subject immediately after damage is dealt. |+|{{ra>cracked-helm?32&align=left}} ^Cracked |{{fa>minus-circle?18&align=left}} Incoming attacks critically hit on trigger die result of 10+. |
 |{{ra>ringing-bell?32&align=left}} ^Dizzy |{{fa>minus-circle?18&align=left}} Every time a movement action is taken, lose 1 Energy. \\ \\ {{fa>minus-circle?18&align=left}} Cannot dash (travel further in exchange for Energy) during a movement action. \\ \\ {{fa>plus-circle?18&align=left}} Movement made for free (without spending any actions) is unaffected. | |{{ra>ringing-bell?32&align=left}} ^Dizzy |{{fa>minus-circle?18&align=left}} Every time a movement action is taken, lose 1 Energy. \\ \\ {{fa>minus-circle?18&align=left}} Cannot dash (travel further in exchange for Energy) during a movement action. \\ \\ {{fa>plus-circle?18&align=left}} Movement made for free (without spending any actions) is unaffected. |
 |{{ra>aura?32&align=left}} ^Numb |{{fa>minus-circle?18&align=left}} Treat Escalation as 1 for purposes of attack damage dealt regardless of its true level. | |{{ra>aura?32&align=left}} ^Numb |{{fa>minus-circle?18&align=left}} Treat Escalation as 1 for purposes of attack damage dealt regardless of its true level. |
Line 41: Line 41:
  
 ^ ^^^ ^ ^^^
-^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Gonna Beat You Into Shape:** When you double attack (use both actions during a round to attack) with this weapon, your second strike deals +2 damage. Both attacks must be made with this weapon to gain this benefit. \\ \\ {{fa>plus-circle?24&align=left}}**The World's My Anvil:** Your two attacks do not need to be directed at the same target. |+^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Gonna Beat You Into Shape:** When you double attack (use both actions during a round to attack) with this weapon, your second strike deals +2 damage. Both attacks must be made with this weapon to gain this benefit, but they do not need to be directed at the same target. \\ \\ {{fa>plus-circle?24&align=left}}**Song of the Blacksmith:** If the trigger die rolled on the second attack in a double-attack with this weapon is 7+, then the double-attack costs 1 Attention instead of Energy. Both attacks must be made with this weapon to gain this benefit. If you have no Attention remaining, double-attacking costs Energy/Flesh as normal. |
 ^ ^^^ ^ ^^^
-^{{ra>nodular?48|Enhancement}} ||{{fa>plus-circle?24&align=left}}**Song of the Blacksmith:** If the trigger die rolled on the second attack in a double-attack with this weapon is 7+, then the double-attack costs 1 Attention instead of Energy. Both attacks must be made with this weapon to gain this benefit. \\ \\ {{fa>minus-circle?24&align=left}}**Head-Banging:** If you do not have any Attention remaining when you double-attack, then you must spend Energy/Flesh as normal. | 
-^ ^^^ 
- 
 ====== Shellburster ====== ====== Shellburster ======
  
basher.1612577213.txt.gz · Last modified: 2021/02/05 19:06 by kyle