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effigist [2021/02/26 09:20]
kyle
effigist [2021/02/26 09:35] (current)
kyle [Scrying]
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-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**My Little Pretties:** You can fit up to three effigies in a single inventory slot. | +^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**My Little Pretties:** You can fit up to three effigies in a single inventory slot. \\ \\ {{fa>plus-circle?24&align=left}}**Deathly Binding:** If you can incorporate something related to a victim into the effigy you create of them (either part of their body or a significant personal item) then all attacks made through this improved effigy deal +2 damage. |
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-^{{ra>gear-hammer?48|Utility}} ||{{fa>plus-circle?24&align=left}}**Blankface:** You can create Blankface effigies that kind of look like everybody and can be used to make Effigist attacks on anybody or anything. \\ \\ {{fa>plus-circle?24&align=left}}**Destruction-Resistant:** Blankface effigies are not destroyed when the subject they are currently corresponding to dies. Blankfaces are still destroyed when the trigger die is 1 as normal. \\ \\ {{fa>minus-circle?24&align=left}}**Weaker Magics:** The Effigist's art suffers without specificity. When using Blankface, all attacks have a failure chance of 3. |+
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-^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**Twined Fates:** The magics binding your effigies with their victims also partially entangle you. Every time you are the subject of any weapon attack, you may choose one effigy in your inventory. The creature represented by that effigy is also immediately subject to the same attack (including damage dealt, trigger die roll, added conditions, and any other attack effects suffered by you). The subject applies their relevant combat rating (Melee, Remote, or Whelm) to defense but does not gain the benefits of any relevant failure chances. \\ \\ {{fa>minus-circle?24&align=left}}**Fueled By Pain:** If an attack fails against you for any reason, you cannot force an effigized target to take it. \\ \\ {{fa>minus-circle?24&align=left}}**Rough Use:** Every time you force subject to suffer an attack that you also have, roll a trigger die. If the result is 1-6, the effigy you used is destroyed immediately afterwards. |+^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**Twined Fates:** The magics binding your effigies with their victims also partially entangle you. Every time you are damaged by any weapon attack, you may make an Effigist attack as a free action against any subject you have an effigy of. \\ \\ {{fa>minus-circle?24&align=left}}**Rough Use:** Every time you make free attack using Masker, roll a trigger die. If the result is 1-3, the effigy you used is destroyed immediately afterwards. |
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-^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**Transferred Misfortune:** When an ally (including yourself) gains any condition and you have an effigy of them in your inventory, you can choose to have the effigy suffer instead of the ally it represents. This prevents the ally in question from gaining the condition at all. \\ \\ {{fa>minus-circle?24&align=left}}**Limits:** In order for you to protect an ally with this ability, they must be within 50 meters of your position and you must be able to see (or otherwise sense) them at the moment that they would normally gain the condition. \\ \\ {{fa>minus-circle?24&align=left}}**Strain:** Whenever you choose to protect an ally from a condition using an effigy, roll a trigger die. If the result is 1-3, the effigy is destroyed. |+^{{ra>eye-shield?48|Protection}} ||{{fa>plus-circle?24&align=left}}**Dorian Gray:** When an ally (including yourself) gains any standard or elemental condition and you have an effigy of them in your inventory, you can choose to have the effigy suffer instead of the ally it represents. This prevents the ally in question from gaining the condition at all. \\ \\ {{fa>minus-circle?24&align=left}}**Limits:** In order for you to protect an ally with this ability, they must be within 50 meters of your position and you must be able to see (or otherwise sense) them at the moment that they would normally gain the condition. \\ \\ {{fa>minus-circle?24&align=left}}**Strain:** Whenever you choose to protect an ally from a condition using an effigy, roll a trigger die. If the result is 1-3, the effigy is destroyed. |
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-^{{ra>eye-shield?48|Protection}} ||{{ra>doubled?24&align=left}}**Witch Doctor:** If you have any targeted beneficial ability you can use on your allies (such as from the [[Healer]], [[Martyr]], [[Aegis]] etc archetypes), you can grant those benefits to any ally within 50 meters by targeting their effigy instead of them. |+^{{ra>eye-shield?48|Protection}} ||{{ra>doubled?24&align=left}}**Witch Doctor:** If you have any targeted beneficial ability you can use on your allies (such as from the [[Healer]], [[Martyr]], [[Aegis]], [[Tactician]] etc archetypes), you can grant those benefits to any ally within 50 meters by targeting their effigy instead of them. |
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-^{{ra>gear-hammer?48|Utility}} ||{{fa>plus-circle?24&align=left}}**Find the Thimble:** By taking an action to concentrate on one of your effigies, you can learn the current emotional state of the creature it represents. If said creature is currently within 100 meters of you, this ability also reveals their exact location. +^{{ra>gear-hammer?48|Utility}} ||{{fa>plus-circle?24&align=left}}**Find the Thimble:** By taking an action to concentrate on one of your effigies, you can learn the current emotional state of the creature it represents. If said creature is currently within 100 meters of you, this ability also reveals their exact location. \\ \\ {{fa>plus-circle?24&align=left}}**Whispers:** By speaking softly to an effigy, you can make the creature it represents hear your voice in its head if you are within 100 meters of their location. The target creature has no way of responding to your whispers. |
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-^{{ra>gear-hammer?48|Utility}} ||{{fa>plus-circle?24&align=left}}**Whispers:** By speaking softly to an effigy, you can make the creature it represents hear your voice in its head if you are within 100 meters of their location. The target creature has no way of responding to your whispers. | +
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-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Deepsight:** When you construct an advanced effigy of a target (the kind that grants +2 damage on all attacks made against them), you can substitute knowing the target's name for having a physical piece of their body. |+
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effigist.1614356406.txt.gz · Last modified: 2021/02/26 09:20 by kyle