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emprisium [2020/10/16 08:38]
kyle created
emprisium [2021/11/22 15:51] (current)
kyle
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-  * bounty board- fetch thing, kill thing, escort thing, etc. procedural generation? grant Dosh rewards upon completion? might overlap somewhat with Agency's rumors list.+  * bounty board- fetch thing, kill thing, escort thing, etc. procedural generation? grant Dosh rewards upon completion? might overlap somewhat with Agency's rumors list. alternately- after completing an adventure that directly benefits base, gain Dosh equal to base's Economy rating. Straight up port Agency's rumors list here, it's gone there.
   * legendarium- custom dungeons! players specify a treasure type, what kind of place it's in, what's guarding it. referee makes a dungeon based on these suggestions, but has a chance to alter some of the details to keep it interesting. fluff-wise, the adventurers are researching the dungeon or hearing stories about it from a bard or something, so some information is bound to be inaccurate.   * legendarium- custom dungeons! players specify a treasure type, what kind of place it's in, what's guarding it. referee makes a dungeon based on these suggestions, but has a chance to alter some of the details to keep it interesting. fluff-wise, the adventurers are researching the dungeon or hearing stories about it from a bard or something, so some information is bound to be inaccurate.
-  * trophy room- not sure. bonus XP for bringing back unique mementos of past adventures? could be neat+  * trophy room- not sure. bonus XP for bringing back unique mementos of past adventures? could be neat. No- turn treasures collected during current session into XP instead of Dosh. More valuable treasures have higher chance to succeed. 
 +  * life insurance from financier, maybe. feels more like an establishment than an ability. 
 +  * altventuring: send an alt character out during a session, die roll grants rewards/consequences (XP based on alt's adventurer tier)
emprisium.1602859128.txt.gz · Last modified: 2020/10/16 08:38 by kyle