User Tools

Site Tools


tesla

This is an old revision of the document!


  • standard
    • defense+something (jolt, probably- inflict charged to adjacent attackers/grabbers)
    • ignore concealment vs charged
    • ride the lightning (works both reactively and proactively)
    • feedback- multiple charged in close proximity are damaged at end of round
    • telectrokinesis

.

.

Tesla Wield electricity.
caret-right Boreal Cold protects rather than slows you.
Enterprises Tesla School

Tesla

Offense plus-circleTaser Time: As an action, you may inflict the Charged condition on any subject within throwing range (0-10 meters).

minus-circleTool Cost: Roll a trigger die when inflicting the Charged condition this way. If the result is 1-3, then doing so costs 1 Supply or use of a Tool Box item. You cannot use this ability if you have no Supply/Tool Box uses remaining.
Offense plus-circleShock and Awe: You know how to enhance your weapons with electricity. Whenever you make any weapon attack and the trigger die is 10+, you inflict the Charged condition to your target in addition to all of that attack's normal effects (damage, conditions, etc).
Condition Explanation
battery-black Charged minus-circle After each action taken, roll a trigger die. If 1-4, lose 1 Energy.

plus-circle Free actions are unaffected.

Enterprises

Tesla School The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Supply each.
tesla.1579282715.txt.gz · Last modified: 2020/01/17 10:38 by kyle