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feinter [2020/04/15 20:42] kyle |
feinter [2020/11/19 13:37] (current) kyle |
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- | * what's that: target chooses for you to change their facing OR grant a free movement to one of your allies they cannot see | ||
- | * handicap: start battle with penalty of some sort, removable any time. gain a bonus of some sort when removing, higher escalation=better bonus | ||
- | * feign weakness: take +2 damage from single next attack, but attacker takes +5 from single next attack afterwards | ||
- | * draw in: bonus damage on any enemy that got closer to you this round | ||
- | * predict an enemy' | ||
- | * pie in the windowsill trick from black dynamite | ||
- | * attack somebody that's behind you without turning around? Needs a lot more | ||
- | * attack fails on a target, you can immediately use that attack on a different target instead (they were your real target all along or some such) | ||
- | * shell games? | ||
- | |||
~~NOTOC~~ | ~~NOTOC~~ | ||
- | //.// | + | //The best way to defeat a fighter that actually knows what they' |
- | . | + | Feinters are wily, unpredictable combatants prone to evasion, trickery and bursts of unforeseen energy which makes it a good match for chaotic fighter types like barbarians or drunken masters. If you prefer to bamboozle people in a more social context, check out the [[Trickster]] archetype instead. |
^[[# | ^[[# | ||
+ | |{{fa> | ||
|{{fa> | |{{fa> | ||
- | ^[[#Enterprises]] ||Thief School | + | |{{fa> |
+ | |{{fa> | ||
+ | |{{fa> | ||
+ | ^ ^^^ | ||
====== Feinter ====== | ====== Feinter ====== | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra> | + | ^{{ra> |
^ ^^^ | ^ ^^^ | ||
+ | |||
+ | ====== Frenetic ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ^Die Result ^Action ^ | ||
+ | |1-4 |Nothing | | ||
+ | |5-6 |Move or sprint | | ||
+ | |7-8 |Recover | | ||
+ | |9-10 |Any weapon attack (must target a creature) | | ||
+ | |11-12 |Any other ability action | | ||
====== Impetuous ====== | ====== Impetuous ====== | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra> | + | ^{{ra> |
^ ^^^ | ^ ^^^ | ||
^{{ra> | ^{{ra> | ||
^ ^^^ | ^ ^^^ | ||
- | ====== | + | ====== |
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== Surprising ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ====== What's That ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
- | ^Feinter School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Dosh each. | |