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feinter [2020/04/30 12:44] kyle |
feinter [2020/11/19 13:37] (current) kyle |
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//The best way to defeat a fighter that actually knows what they' | //The best way to defeat a fighter that actually knows what they' | ||
- | . | + | Feinters are wily, unpredictable combatants prone to evasion, trickery and bursts of unforeseen energy which makes it a good match for chaotic fighter types like barbarians or drunken masters. If you prefer to bamboozle people in a more social context, check out the [[Trickster]] archetype instead. |
^[[# | ^[[# | ||
+ | |{{fa> | ||
|{{fa> | |{{fa> | ||
- | |{{fa> | + | |{{fa> |
|{{fa> | |{{fa> | ||
|{{fa> | |{{fa> | ||
- | ^[[# | + | ^ ^^^ |
====== Feinter ====== | ====== Feinter ====== | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra> | + | ^{{ra> |
^ ^^^ | ^ ^^^ | ||
+ | |||
+ | ====== Frenetic ====== | ||
+ | |||
+ | ^ ^^^ | ||
+ | ^{{ra> | ||
+ | ^ ^^^ | ||
+ | |||
+ | ^Die Result ^Action ^ | ||
+ | |1-4 |Nothing | | ||
+ | |5-6 |Move or sprint | | ||
+ | |7-8 |Recover | | ||
+ | |9-10 |Any weapon attack (must target a creature) | | ||
+ | |11-12 |Any other ability action | | ||
====== Impetuous ====== | ====== Impetuous ====== | ||
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^ ^^^ | ^ ^^^ | ||
- | ^{{ra> | + | ^{{ra> |
^ ^^^ | ^ ^^^ | ||
- | ====== Enterprises ====== | ||
- | |||
- | ^Feinter School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Dosh each. | |