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tei [2020/09/01 16:32]
kyle
tei [2020/11/19 14:22] (current)
kyle
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 ^Throw Synergies ^^ ^Throw Synergies ^^
-^[[Thrower]] |**Thrower:** Increase range of all thrown effects at cost of increasing failure chance (11-20 with failure chance 3, 21-50 with failure chance 6, 51-100 with failure chance 9). \\ \\ **Juggler:** Can catch and redirect any thrown effect. \\ \\ **Power Throw:** Increases all throwing effect ranges, also can treat any non-weapon thrown effect as a Thrower attack. |+^[[Archer]] |**Trick Arrow:** Shoot throwable effects from your bow. | 
 +^[[Spacer]] |**Leverage:** Greatly increase range of thrown effects in microgravity. | 
 +^[[Spewer]] |**Turbulence:** Cancel thrown effects passing through its area. | 
 +^[[Sprinter]] |**Energized:** Drop a throwable as part of a movement action. | 
 +^[[Thrower]] |**Thrower:** Increase range of all thrown effects at cost of increasing failure chance (11-20 with failure chance 3, 21-50 with failure chance 6, 51-100 with failure chance 9). \\ **Juggler:** Can catch and redirect any thrown effect. \\ **Power Throw:** Increases all throwing effect ranges, also can treat any non-weapon thrown effect as a Thrower attack. |
  
 ^Thrown Effects ^^ ^Thrown Effects ^^
 +^[[Aegis]] |**Throw Barrier:** Give a target depletable protection. |
 +^[[Caltropper]] |**Caltropper:** Weapon attack. |
 +^[[Captor]] |**Entangle:** Immobilize a target. |
 +^[[Chef]] |**Bait:** Deploy delicious lures. \\ **Tonic:** Can throw the tonic wherever, whoever gets to it and picks it up can drink it to get its benefits. |
 +^[[Chronomancer]] |**Entropy:** Trigger a damaging condition. \\ **Slow:** Slow a target or put them in total stasis. |
 +^[[Concoctionist]] |**Concoctionist:** Weapon attack. |
 +^[[Cryophile]] |**Cryophile:** Inflict Chilled condition. \\ **Icemaker:** Freeze liquids in an area solid. |
 +^[[Fecundite]] |**Fecundite:** Inflict Overloaded condition. |
 +^[[Firebug]] |**Firebug:** Inflict Burning condition. \\ **Fireproof:** Snuff out flames in an area. \\ **Molotov:** Burn an area. |
 +^[[Gaian]] |**Gaian:** Inflict Petrifying condition. |
 +^[[Geomancer]] |**Geomancer:** Roughen or smooth an area. \\ **Pillar:** Create a pillar of earth. \\ **Pit:** Create a pit. |
 +^[[Grenadier]] |**Grenadier:** Weapon attack. |
 +^[[Healer]] |**Throw Medicine:** Heal targets. |
 +^[[Helsing]] |**Exorcist:** End possessions/fusions, remove monster-inflicted conditions, and make corpses unrevivable. |
 +^[[Hex]] |**Hex:** Inflict Cursed condition. |
 +^[[Hivekeeper]] |**Throw Nest:** Weapon attack. |
 +^[[Illusionist]] |**Illusionist:** Deploy illusions. |
 +^[[Mesmer]] |**Mesmer:** Inflict Confused condition. |
 +^[[Miasmist]] |**Miasmist:** Weapon attack. |
 +^[[Mordant]] |**Mordant:** Inflict Dissolving condition. |
 +^[[Necromancer]] |**Essential Salts:** Deploy a reduced corpse as an undead minion. |
 +^[[Overlord]] |**Entourage:** Deploy a minion into existence. |
 +^[[Poisoner]] |**Poisoner:** Inflict Poisoned condition. |
 +^[[Radiant]] |**Radiant:** Inflict Irradiated condition. |
 +^[[Smoker]] |**Smoker:** Create a concealing smoke cloud. |
 +^[[Tempest]] |**Tempest:** Inflict Buffeted condition. |
 +^[[Tesla]] |**Tesla:** Inflict Charged condition. |
 ^[[Thrower]] |**Thrower:** Weapon attack. | ^[[Thrower]] |**Thrower:** Weapon attack. |
 +^[[Thunderer]] |**Thunderer:** Inflict Migrained condition. |
 +^[[Trapper]] |**Trapper:** Traps can be thrown at a cost of 1 Energy. |
 +^[[Turreteer]] |**Turreteer:** Turrets can be thrown at a cost of 1 Energy. |
 +^[[Vancian]] |**Dispel:** Use your memorized spell to temporarily remove a target's ability to use matching archetypes. |
 +^[[Verdant]] |**Fundament:** Inflict any elemental condition being suffered from as a throwable effect. |
 +^[[Visage]] |**Imagist:** Throw out an image of yourself you can use to attack through. |
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tei.1598999530.txt.gz · Last modified: 2020/09/01 16:32 by kyle