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striker [2019/03/27 07:47]
kyle
striker [2021/02/09 08:12] (current)
kyle [Foebreaker]
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 ~~NOTOC~~ ~~NOTOC~~
  
-//You ever notice how it's always the one-eyed ruffians that are crack shots? Doesn't make any sense, but it's true. Anyway, put this eye patch on; I want to try something.//+//You ever notice how those enormous cyclops bastards are absolute crack shots with their boulders? Doesn't make any sense, but it's true. Anyway, put this eye patch on; I want to try something.//
  
-Anybody with a weapon-using class knows how to use them competently, but a Striker makes attacks with next-level precision. This is useful but also somewhat situational, making Striker a great class for adventurers that consider themselves primarily warriors but a more mediocre one for adventurers that prefer solving problems other ways.+Anybody with a weapon-using archetype knows how to use them competently, but a Striker makes attacks with next-level precision. This is useful but also somewhat situational, making Striker a great archetype for adventurers that consider themselves primarily warriors but a more mediocre one for adventurers that prefer solving problems other ways.
  
 ^[[#Striker]] ^^Attack with uncanny accuracy. | ^[[#Striker]] ^^Attack with uncanny accuracy. |
 |{{fa>caret-right?24}} |[[#Blind-Fight]] |Ignore concealment. | |{{fa>caret-right?24}} |[[#Blind-Fight]] |Ignore concealment. |
 |{{fa>caret-right?24}} |[[#Deadeye]] |Deadly accuracy with projectiles. | |{{fa>caret-right?24}} |[[#Deadeye]] |Deadly accuracy with projectiles. |
-|{{fa>caret-right?24}} |[[#Flyswatter]] |Hit smaller targets easily. |+|{{fa>caret-right?24}} |[[#Foebreaker]] |Critically hit more often. |
 |{{fa>caret-right?24}} |[[#Gapmaker]] |Exclude targets from area attacks. | |{{fa>caret-right?24}} |[[#Gapmaker]] |Exclude targets from area attacks. |
-|{{fa>caret-right?24}} |[[#Giantkiller]] |Hit larger targets easily. | +|{{fa>caret-right?24}} |[[#Hunter]] |Hit differently-sized targets. | 
-^[[#Enterprises]] ||Striker School |+^^^
  
 ====== Striker ====== ====== Striker ======
  
 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**True Strike:** If you make an attack that fails for any reason (cover, concealment, size differences, special attack effects, etc) you can choose to make it succeed instead. \\ \\ {{fa>minus-circle?24&align=left}}**Supply Cost:** Making an attack succeed that would have otherwise failed costs 1 Supply or one use of a Mojo Catcher item. \\ \\ {{fa>minus-circle?24&align=left}}**No Impossibilities:** You can only use Striker to make an attack succeed if it had a remote possibility of success in the first place. Attacking something behind total cover or outside of your normal range still won't work, Striker or no. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**True Strike:** If you make an attack that fails for any reason (cover, concealment, size differences, special attack effects, etc) you can choose to make it succeed instead. \\ \\ {{fa>minus-circle?24&align=left}}**Mojo:** Making an attack succeed that would have otherwise failed costs 1 Mojo. \\ \\ {{fa>minus-circle?24&align=left}}**No Impossibilities:** You can only use Striker to make an attack succeed if it had a remote possibility of success in the first place. Attacking something behind total cover or outside of your normal range still won't work, Striker or no. \\ \\ {{fa>plus-circle?24&align=left}}**Improbabilities Are Fine Though:** Stacking failure chances above 12 don't make an attack impossible because all attacks always hit on a 12, therefore you can use Striker to make a hit land that you'd normally need to roll a 12 for. |
 ^ ^^^ ^ ^^^
  
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 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Sniper:** You can use all projectile weapons to perform assassination strikes, which instantly kill their target. Assassination requires a target to be completely clueless that they are in danger from you and for their level to be equal to or less than your own. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Sniper:** You can use all Remote-type weapons to perform assassination strikes, which instantly kill their target. Assassination requires a target to be completely clueless that they are in danger from you and for their level to be equal to or less than your own. |
 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Point-Blank:** When using a projectile weapon to attack any target within 5 meters, you deal +2 damage. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Point-Blank:** When using a Remote weapon to attack any target within 5 meters, you deal +2 damage. |
 ^ ^^^ ^ ^^^
  
-====== Flyswatter ======+====== Foebreaker ======
  
 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**No Escape, Runt:** All failure chances from attacking targets smaller than yourself are reduced by 12 (to minimum of 0)\\ \\ {{fa>minus-circle?24&align=left}}**Tinies Only:** Failure chances from other sources (including from attacking targets larger than yourself) are unaffected by Flyswatter. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Improved Criticals:** You critically hit with all weapons on trigger die result of 11-12 instead of only on 12When targeting a creature that currently has the Cracked condition, you critically hit on a 9+. |
 ^ ^^^ ^ ^^^
  
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 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Shotgun Surgeon:** When using any Area attack, you can intentionally leave one target unharmed that would otherwise have been hit. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Shotgun Surgeon:** When using any Whelm attack that hits multiple spaces, you can intentionally leave one target unharmed/space unaffected that would otherwise have been hit. |
 ^ ^^^ ^ ^^^
-|{{fa>caret-right?24}} ^{{fa>star?24|Alternative}} |{{fa>plus-circle?24&align=left}}**Multi-Gapped:** You can choose to exclude any number of targets from an area effect that would have otherwise been hit. \\ \\ {{fa>minus-circle?24&align=left}}**Supply Cost:** Excluding two or more targets from an area effect costs 1 point of Supply/Mojo Catcher use. |+|{{fa>caret-right?24}} ^{{fa>star?24|Alternative}} |{{fa>plus-circle?24&align=left}}**Multi-Gapped:** You can choose to exclude any number of targets from an area effect that would have otherwise been hit. \\ \\ {{fa>minus-circle?24&align=left}}**Mojo:** Excluding two or more targets from an area effect costs 1 point of Mojo. |
 ^ ^^^ ^ ^^^
-====== Giantkiller ====== 
  
-^ ^^^ +====== Hunter ======
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Leprechaun Fu:** All failure chances from attacking targets larger than yourself are reduced by 12 (to a minimum of 0). \\ \\ {{fa>minus-circle?24&align=left}}**Biggies Only:** Failure chances from other sources (including from attacking targets smaller than yourself) are unaffected by Giantkiller. | +
-^ ^^^ +
- +
-====== Deadeye ======+
  
 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Sniper:** You can use all projectile weapons to perform assassination strikes, which instantly kill their target. Assassination requires target to be completely clueless that they are in danger from you and for their level to be equal to or less than your own. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Big Game, Small Game, All the Same:** All failure chances from attacking targets larger or smaller than yourself with any weapon are reduced by 12 (to a minimum of 0). \\ \\ {{fa>plus-circle?24&align=left}}**Stacking Benefit:** This reduction stacks with any inherent reductions that certain weapon types have when attacking differently-sized targets (such as a [[Dragonslayer]]'s inherent reduction against larger targets, a [[Concoctionist]]'s inherent reduction against smaller foes, or a [[Grenadier]]'s inherent reduction against both). |
 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Point-Blank:** When using a projectile weapon to attack any target within 5 meters, you deal +2 damage. | 
-^ ^^^ 
- 
-====== Enterprises ====== 
  
-^Striker School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here: the first such keystone per session costs 1 Supply, the second 2, the third 3, and so on. | 
striker.1553694476.txt.gz · Last modified: 2019/03/27 07:47 by kyle