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striker [2019/10/16 19:10]
kyle [Foebreaker]
striker [2021/02/09 08:12] (current)
kyle [Foebreaker]
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 //You ever notice how those enormous cyclops bastards are absolute crack shots with their boulders? Doesn't make any sense, but it's true. Anyway, put this eye patch on; I want to try something.// //You ever notice how those enormous cyclops bastards are absolute crack shots with their boulders? Doesn't make any sense, but it's true. Anyway, put this eye patch on; I want to try something.//
  
-Anybody with a weapon-using class knows how to use them competently, but a Striker makes attacks with next-level precision. This is useful but also somewhat situational, making Striker a great class for adventurers that consider themselves primarily warriors but a more mediocre one for adventurers that prefer solving problems other ways.+Anybody with a weapon-using archetype knows how to use them competently, but a Striker makes attacks with next-level precision. This is useful but also somewhat situational, making Striker a great archetype for adventurers that consider themselves primarily warriors but a more mediocre one for adventurers that prefer solving problems other ways.
  
 ^[[#Striker]] ^^Attack with uncanny accuracy. | ^[[#Striker]] ^^Attack with uncanny accuracy. |
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 |{{fa>caret-right?24}} |[[#Gapmaker]] |Exclude targets from area attacks. | |{{fa>caret-right?24}} |[[#Gapmaker]] |Exclude targets from area attacks. |
 |{{fa>caret-right?24}} |[[#Hunter]] |Hit differently-sized targets. | |{{fa>caret-right?24}} |[[#Hunter]] |Hit differently-sized targets. |
-^[[#Enterprises]] ||Striker School |+^^^
  
 ====== Striker ====== ====== Striker ======
  
 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**True Strike:** If you make an attack that fails for any reason (cover, concealment, size differences, special attack effects, etc) you can choose to make it succeed instead. \\ \\ {{fa>minus-circle?24&align=left}}**Supply Cost:** Making an attack succeed that would have otherwise failed costs 1 Supply or one use of a Mojo Catcher item. \\ \\ {{fa>minus-circle?24&align=left}}**No Impossibilities:** You can only use Striker to make an attack succeed if it had a remote possibility of success in the first place. Attacking something behind total cover or outside of your normal range still won't work, Striker or no. \\ \\ {{fa>plus-circle?24&align=left}}**Improbabilities Are Fine Though:** Stacking failure chances above 12 don't make an attack impossible because all attacks always hit on a 12, therefore you can use Striker to make a hit land that you'd normally need to roll a 12 for. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**True Strike:** If you make an attack that fails for any reason (cover, concealment, size differences, special attack effects, etc) you can choose to make it succeed instead. \\ \\ {{fa>minus-circle?24&align=left}}**Mojo:** Making an attack succeed that would have otherwise failed costs 1 Mojo. \\ \\ {{fa>minus-circle?24&align=left}}**No Impossibilities:** You can only use Striker to make an attack succeed if it had a remote possibility of success in the first place. Attacking something behind total cover or outside of your normal range still won't work, Striker or no. \\ \\ {{fa>plus-circle?24&align=left}}**Improbabilities Are Fine Though:** Stacking failure chances above 12 don't make an attack impossible because all attacks always hit on a 12, therefore you can use Striker to make a hit land that you'd normally need to roll a 12 for. |
 ^ ^^^ ^ ^^^
  
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 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Improved Criticals:** You critically hit with all weapons on a trigger die result of 11-12 instead of only on 12. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Improved Criticals:** You critically hit with all weapons on a trigger die result of 11-12 instead of only on 12. When targeting a creature that currently has the Cracked condition, you critically hit on a 9+. |
 ^ ^^^ ^ ^^^
  
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 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Shotgun Surgeon:** When using any Area attack, you can intentionally leave one target unharmed that would otherwise have been hit. |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Shotgun Surgeon:** When using any Whelm attack that hits multiple spaces, you can intentionally leave one target unharmed/space unaffected that would otherwise have been hit. |
 ^ ^^^ ^ ^^^
-|{{fa>caret-right?24}} ^{{fa>star?24|Alternative}} |{{fa>plus-circle?24&align=left}}**Multi-Gapped:** You can choose to exclude any number of targets from an area effect that would have otherwise been hit. \\ \\ {{fa>minus-circle?24&align=left}}**Supply Cost:** Excluding two or more targets from an area effect costs 1 point of Supply/Mojo Catcher use. |+|{{fa>caret-right?24}} ^{{fa>star?24|Alternative}} |{{fa>plus-circle?24&align=left}}**Multi-Gapped:** You can choose to exclude any number of targets from an area effect that would have otherwise been hit. \\ \\ {{fa>minus-circle?24&align=left}}**Mojo:** Excluding two or more targets from an area effect costs 1 point of Mojo. |
 ^ ^^^ ^ ^^^
  
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 ^ ^^^ ^ ^^^
-^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Big Game:** All failure chances from attacking targets larger than yourself with any weapon are reduced by 12 (to a minimum of 0). \\ \\ {{fa>plus-circle?24&align=left}}**Small Game:** All failure chances from attacking targets smaller than yourself with any weapon are reduced by 12 (to minimum of 0). |+^{{ra>fireball-sword?48|Offense}} ||{{fa>plus-circle?24&align=left}}**Big Game, Small Game, All the Same:** All failure chances from attacking targets larger or smaller than yourself with any weapon are reduced by 12 (to a minimum of 0). \\ \\ {{fa>plus-circle?24&align=left}}**Stacking Benefit:** This reduction stacks with any inherent reductions that certain weapon types have when attacking differently-sized targets (such as [[Dragonslayer]]'s inherent reduction against larger targets, a [[Concoctionist]]'s inherent reduction against smaller foes, or a [[Grenadier]]'s inherent reduction against both). |
 ^ ^^^ ^ ^^^
  
-====== Enterprises ====== 
- 
-^Striker School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Supply each. | 
striker.1571274606.txt.gz ยท Last modified: 2019/10/16 19:10 by kyle