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abilitiestemp

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Table of Contents

Abilities

Weapons

Abilities tagged with (Melee), (Projectile) or (Area) all are considered weapons and deal (type+escalation+modifiers) damage of the selected type. All weapons inflict the Bleeding condition and critically hit (ignoring defenses) on a trigger die result of 12.

Weaknesses

Some ability trees have associated weaknesses listed below them. Weaknesses are optional; you don't need to take the weakness to take advantage of the tree. If a creature has a weakness, they may select one ability per every three levels they have from the associated tree to equip in their loadout for free. The weakness and the selected abilities are never unequipped or transferable. Once/if a creature hits level 30 (and thus has all 10 abilities from their weakness's associated tree) they stop accruing any additional benefits from the weakness when leveling up. Creatures that are level 1 or 2 still gain one free ability from a weakness, but don't gain a second until level 6 as normal.

Trees accessed through a weakness still count as one of your ten known trees.

reclassify trees as “classes”? or maybe as “specialties”

  1. Artillery: Artillerist
  2. Beam: Raygunner
  3. Beastmaster: Beastmaster
  4. Blizzard: Snowmaker
  5. Boss: Boss
  6. Bow: Archer
  7. Burrow: Burrower
  8. Callous: Blackguard
  9. Captain: Sergeant
  10. Capture: Captor
  11. Charlatan: Charlatan
  12. Communications: Telecaster
  13. Cryophile: Cryophile
  14. Curie: Curie
  15. Curse: Hexer
  16. Darkseeker: Darkseeker
  17. Deathtouch: Lifetaker
  18. Decoy: Duplicator
  19. Devour: Devourer
  20. Domination: Dominator
  21. Firebug: Firebug
  22. Flamethrower: Flamethrower
  23. Fleshgrinder: Fleshgrinder
  24. Flight: Flier
  25. Fusion: Reagent
  26. Gatling: Terminator
  27. Geomancy: Geomancer
  28. Ghoul: Ghoul
  29. Glare: Beholder
  30. Grapnel: Grapnelier
  31. Handyman: Handyman
  32. Hazard: Caltropper
  33. Heal: Healer
  34. Illusion: Illusionist
  35. Improvised: Improviser
  36. Injector: Injector
  37. Intrigue: Schemer
  38. Intimidation: Intimidator
  39. Kaiju: Kaiju
  40. Lightning: Bolter
  41. Lore: Scholar
  42. Lucky: Favored
  43. Mastermind: Mastermind
  44. Mechanic: Mechanic
  45. Merchant: Merchant
  46. Mimic: Mimic
  47. Mindblast: Warmind
  48. Minion: Overlord
  49. Mite: Mite
  50. Mobility: Sprinter
  51. Mordant: Mordant
  52. Necromancy: Necromancer
  53. Negotiate: Negotiator
  54. Oracle: Oracle
  55. Orbiter: Deployer
  56. Perception: Sleuth
  57. Performance: Entertainer
  58. Poisoner: Poisoner
  59. Polearm: Lancer
  60. Polycephaly: Doubleheader
  61. Poppet: Effigist
  62. Precision: Sharpeye
  63. Psychonaut: Psychonaut
  64. Quake: Earthshaker
  65. Rowdy: Wrestler
  66. Sacrifice: Ritualist
  67. Shapeshift: Shapeshifter
  68. Shout: Shouter
  69. Slippery: Contortionist
  70. Smite: Crusader
  71. Smoke: Smokescreener
  72. Spacecraft: Astronaut
  73. Spacer: Spacer
  74. Spectre: Spectre
  75. Spikes: Bristler
  76. Stealth: Shadow
  77. Strength: Powerhouse
  78. Survival: Survivalist
  79. Swarm: Swarm
  80. Swim: Mariner
  81. Tank: Tank
  82. Teamwork: Collaborator
  83. Telepathy: Telepath
  84. Teleport: Teleporter
  85. Tesla: Tesla
  86. Theurgy: Theurgist
  87. Trample: Trampler
  88. Trapper: Trapper
  89. Turret: Turreteer
  90. Undead: Undead
  91. Verdant: Verdant
  92. Verminate: Verminlord
  93. Vitriol: Vitriolic
  94. Waft: Skydancer
  95. Wonder: Lotmaker
abilitiestemp.1549391014.txt.gz · Last modified: 2019/02/05 11:23 by kyle