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ritualist

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  • sacrifice flesh in place of supply
    • blood renewal: sacrifice flesh to gain energy regen equal to flesh lost. at end of exploration turn, heal sacrificed flesh for free.
    • life inversion: for 1 round: restoring 2 energy causes loss of 1 flesh
    • reaping: gain energy from deaths within 10m (+1 per 5 levels of subject)
    • dark knight: choose to lose 1 energy for +2 damage, or 2 energy for +5 damage
ritualist.1580497323.txt.gz · Last modified: 2020/01/31 12:02 by kyle