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Ritualist | Blood for power. | |
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caret-right | Entropy | Speed or slow damage taken. |
Enterprises | Ritualist School |
Utility | plus-circleBloodletting: Every time you would need to spend a point of Supply (or one use of an appropriate resource pack item) to power an ability or effect, you can choose to lose a point of Flesh instead and keep your resources. You can even use such effects when you have no Supply/resources remaining at all by substituting your own Flesh. minus-circleEffects Only: You cannot use Ritualist to substitute Supply/resource costs for things other than powering abilities, such as feeding yourself, creating establishments, paying fees, or similar. |
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Ritualist School | The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Supply each. |
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