You have some kind of “guardian angel”, a powerful being that watches you from afar and occaisonally lends a direct hand. Think mysterious stranger from fallout style.
Have a responsibility score. Every time you get help, responsibility +1. Must roll above current responsibilty to get help, meaning guardian must be called upon strategically/sparingly. 1/round only max
Take a hit for you/an ally
give you inspiration or hints (muse)
responsibility doesnt increase if you fail check for help
assassinates an enemy for you
moves you instantly
warded.1596693983.txt.gz · Last modified: 2020/08/06 00:06 by kyle