You have some kind of “guardian angel”, a powerful being that watches you from afar and occaisonally lends a direct hand. Think mysterious stranger from fallout style.
Have a responsibility score. Every time you get help, responsibility +1. Must roll above current responsibilty to get help, meaning guardian must be called upon strategically/sparingly. 1/round only max
Take a hit for you/an ally
give you inspiration or hints (muse)
responsibility doesnt increase if you fail check for help
assassinates an enemy for you
moves you instantly
slow or influct condition on nearby enemies
warded.1596694428.txt.gz · Last modified: 2020/08/06 00:13 by kyle