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gaian [2020/10/07 11:32] kyle |
gaian [2020/11/19 13:52] (current) kyle |
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//Plenty of fantastical creatures masquerade as harmless rocks, such as gnomes, oreads, and lobsters. Less common but no less infuriating are the rocks that masquerade as creatures, the ranks of which I am beginning to suspect you belong to.// | //Plenty of fantastical creatures masquerade as harmless rocks, such as gnomes, oreads, and lobsters. Less common but no less infuriating are the rocks that masquerade as creatures, the ranks of which I am beginning to suspect you belong to.// | ||
- | Gaians wield the element of earth without necessarily being earthy themselves. If you're resistant to attacks due to being made of stone, the [[Tank]] or [[Adamant]] | + | Gaians wield the element of earth without necessarily being earthy themselves. If you're resistant to attacks due to being made of stone, the [[Tank]] or [[Adamant]] |
^[[#Gaian]] ^^Wield earth energy. | | ^[[#Gaian]] ^^Wield earth energy. | | ||
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^{{ra> | ^{{ra> | ||
^ ^^^ | ^ ^^^ | ||
- | ^{{ra> | + | ^{{ra> |
^ ^^^ | ^ ^^^ | ||
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^ Sidebar: Looting | ^ Sidebar: Looting | ||
- | |When treasure and other valuable rewards need to be generated on the fly, the referee may call for a looting roll. This most often happens when you're going through the pockets of a defeated foe and helping yourself to the contents. You can roll once per 5 levels of a defeated creature and get everything that comes up (so creatures of level 1-4 never yield any loot, but creatures of level 5-9 give one loot roll, level 10-14 give two loot rolls, and so on). \\ \\ Looting rolls are not trigger dice and thus cannot have their values changed by any class that alters the result of trigger dice. What you roll is what you get, period. | | + | |When treasure and other valuable rewards need to be generated on the fly, the referee may call for a looting roll. This most often happens when you're going through the pockets of a defeated foe and helping yourself to the contents. You can roll once per 5 levels of a defeated creature and get everything that comes up (so creatures of level 1-4 never yield any loot, but creatures of level 5-9 give one loot roll, level 10-14 give two loot rolls, and so on). \\ \\ Looting rolls are not trigger dice and thus cannot have their values changed by any archetype |
^Check ^ Loot ^ | ^Check ^ Loot ^ | ||
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|11-12 |Treasure | | |11-12 |Treasure | | ||
- | Keystones looted from a creature always correspond to one of the classes | + | Keystones looted from a creature always correspond to one of the archetypes |
====== Pliancy ====== | ====== Pliancy ====== |