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shotgunner [2019/10/10 10:10] kyle |
shotgunner [2020/11/19 14:00] (current) kyle |
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- | //They say there are many methods for combating creatures | + | //A lot of the more wickedly supernatural types of beastie are claimed to be invulnerable to everything except a pure heart, but it turns out a point-blank |
Shotgunners wield a different sort of firearm than Gunslingers do: the kind that disperses a small cone of painful bits across an area instead of singular, well-aimed bullets. The weapon described by these rules cleaves more closely to a videogamey conception of shotguns than the real-life article, but if that kind of thing bothers you then how did you make it this far into the rules anyway? | Shotgunners wield a different sort of firearm than Gunslingers do: the kind that disperses a small cone of painful bits across an area instead of singular, well-aimed bullets. The weapon described by these rules cleaves more closely to a videogamey conception of shotguns than the real-life article, but if that kind of thing bothers you then how did you make it this far into the rules anyway? | ||
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====== Shotgunner ====== | ====== Shotgunner ====== | ||
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- | ====== Enterprises ====== | ||
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- | ^Demolition Ground |Space has been set aside for properly testing large munitions. Adventurers can spend a training fee of 1 Supply in the establishment to temporarily increase their Whelm combat skill by +1 until the end of the current session. A Demolition Ground cannot be used more than once in a given session by any single adventurer. | | ||
- | ^Shotgunner School |The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Supply each. | | ||
- | ^Squad |The settlement is home to a squad of 10 soldiers focusing on this class' |