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Forget whatever else you've heard. The only real difference between a cleric and a warlock is that one has an employer and the other has a sugar daddy.
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Theurge | Draw upon a higher power. | |
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caret-right | Bless | Grant temporary boons to others. |
caret-right | Communing | Ask your patron directly. |
caret-right | Pact | Free boons and taboo forgiveness. |
caret-right | Petitioner | Exchange boons on demand. |
caret-right | Syncretist | Two patrons. |
Enterprises | Shrine Theurge School |
Utility | plus-circleIn Thy Name: You are devoted to a powerful supernatural being called a “patron” who grants you power in exchange for your worship and the furthering of its agenda. You have to pick a single patron when you take your first level in Theurge and can't change it later (at least not without a significant crisis of faith). Ask your referee what patrons are available; maybe they'll let you come up with your own if you want. Every patron has a portfolio, three observances, and a taboo. Some examples are below. plus-circleBoons: If you manage to accomplish any of your patron's three observances during a session, they grant you a boon immediately afterward. A patron's boon allows you to temporarily gain the use of one class from their portfolio until the end of the current session. If you already have a level in a class granted by your patron, you can choose an advanced ability from that class instead if you want. minus-circleOne Boon Limit: You can only have one boon active at a time, no matter how many times you fulfill your patron's observances. You can change which class/ability is granted by your boon every time you fulfill an observance. minus-circleApostasy: If you ever break your patron's taboo, you immediately lose any boon they granted you and cannot regain their favor again for the rest of the current session. If you broke taboo in a very deliberate or outrageous way (referee's call) you might lose the ability to ever call upon that patron again permanently. If this happens, it's time to go on a quest to either find atonement or to find a new patron. |
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Saint Regulati, Holy Slayer | |
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Her mighty warhammer flashes like the sun, a weapon both symbolic and literal against the creatures of the night. | |
Portfolio | Basher, Helsing, Steadfast |
Observances | Smash the shit out of something vile. |
Give help to someone who cannot help themselves. | |
Face great danger head-on. | |
Taboo | Allow a monster to live. |
Confideus, Platonic Dad | |
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He is not a patriarch deity. He is the deity of being a dad. There is a difference. | |
Portfolio | Instructor, Outfitter, Vigilant |
Observances | Maintain or repair something. |
Nurture somebody younger than yourself. | |
Make a really lame joke. Like, really lame. | |
Taboo | Harm a child, or allow one to be harmed. |
The Patient One, Keeper of Secrets | |
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It waits for the end of the universe. This is not the first one it has seen. | |
Portfolio | Oracle, Scholar, Striker |
Observances | Learn a secret. |
Destroy something beautiful. | |
Mutate. | |
Taboo | Knowingly tell a lie. |
Gandukk, Ancestral Totem | |
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Guardian spirit of an oppressed tribe. Grandfather Bear remembers when his chosen people were strong, and aims to guide them to glory again. | |
Portfolio | Berserker, Hex, Tactician |
Observances | Destroy an enemy of the tribe. |
Catch and eat a fish. | |
Get revenge for something. | |
Taboo | Refuse help to any member of the tribe. |
Brandish, Trans-Temporal Probe AI | |
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Artificial mind in a starmetal body sent from the future. In a billion years its creators will dig it up, and it will tell them everything. | |
Portfolio | Adamant, Chronomancer, Raygunner |
Observances | Bathe in the ocean. |
Kill a mammal. Any will do. | |
Carve words in stone or clay. | |
Taboo | Perform or enjoy music. |
Cabbage, Crossroads Devil | |
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A specialist in wishes for fame and fortune. Payment will be discussed later, just go have fun for now okay? | |
Portfolio | Luminary, Merchant, Negotiator |
Observances | Gloat. |
Obtain something unnecessarily flashy. | |
Betray someone's trust. | |
Taboo | Any form of charity. |
Moranna, Veiled Sorrow | |
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In the darkness of the underworld, she cradles millions of souls tight in her skeletal arms and weeps for their suffering. | |
Portfolio | Healer, Necromancer, Undead |
Observances | Mercy-kill. |
Share resources with another. | |
Reanimate the willing dead. | |
Taboo | Eat meat. |
Utility | plus-circleFeel The Power: As an action, you can give your patron's blessing to any single willing target within 20 meters that you specify (including yourself, if you want). This grants your target a temporary boon from your patron of their choice that lasts until the end of the current exploration turn. minus-circleInflexible: Only one divine boon can be had by any creature at a time, either from the Theurge's normal ability or from being blessed. Those who gain boons from blessings can't change them out for different boons by fulfilling an observance the way you can; what they have is what they get. minus-circleMy House, My Rules: If you bless a creature who later breaks your patron's taboo, they lose the boon just as you would. Anybody who is a habitual breaker of your patron's taboo cannot be blessed by them in the first place no matter how many times you try. minus-circleSupply Cost: Blessings carry a tithing price. Every time you bless a target with this ability, roll a trigger die. If the result is 1-6, then doing so cost 1 Supply or use of a Mojo Catcher item. |
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Utility | plus-circleContact Other Plane: You can contact your patron (or at least one of their representatives) directly. They're pretty busy, but they will answer one question for you if it's related to their area of interest. Patrons are immensely knowledgeable but not necessarily omniscient. minus-circleIt's A Process: Contacting your patron requires a procedure of work (meditation, prayer, self-flagellation, chugging cactus juice, or whatever's appropriate). You can only contact your patron if you have won their favor and currently have a boon from them. minus-circleDon't Be Needy: You can contact your patron once per session without annoying them. Any more and they just won't answer. If you also know the Syncretist ability, you can contact each of your patrons once. |
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Utility | plus-circleYa #1 Boy: You're so devout/likeable that your patron no longer requires regular observances to give you boons. You start each new session already having a boon in place of your choice. You can change the class/ability granted by your boon later on by performing an observance as usual. | |
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Utility | plus-circleForgiveness: If you break your patron's taboo by accident or if there are reasonable extenuating circumstances (referee's call) then your patron does not take their boon back or get mad at you for it. Purposefully and knowingly breaking taboo still earns their wrath as normal. | |
Utility | plus-circleGrant Me Something Else: You can choose to change your active boon class/ability to any other class/ability available from your patron as a procedure. You do not need to fulfill any of your patron's observances in order to change boons (although you still need to fulfill them in order to get a boon to begin with). | |
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caret-right | Alternative | plus-circleOrison: You can choose to change your granted boon to a different one as a single action instead of taking a whole procedure. plus-circleDivine Toll: Rapidly changing your granted boon in this way requires you to spend 1 Supply or use of a Mojo Catcher item. |
Utility | plus-circleShared Divine Custody: Choose or create a second patron. You are capable of obtaining boons from either of your patrons by fulfilling their observances. minus-circleSingle Favor: You still may only have one active boon at a time. The Syncretist ability simply expands your available list of choices. minus-circleJuggling Act: Fulfilling an observance from a patron only allows you to choose a boon from those provided by that patron. If you violate either of your two taboos, you upset only the patron whose taboo it was and lose access to their boons as normal (but not the other's). minus-circleChemistry: Your two patrons must be at least tolerant of each other. If they aren't then you can't combine them; they will simply refuse to share you. For example, Confideus from the example patron list above can find plenty of common ground with both Regulati and Moranna and could be combined with either, but Regulati and Moranna are too different from each other to both serve as patrons to a single theurge. If you're not sure if two patrons could play nicely with each other, the referee makes the call. |
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Shrine | The settlement has a holy place dedicated to a single, specific patron chosen when the Shrine is created. Anybody can gain a boon from the shrine's patron that lasts until the end of the session by spending 1 Supply here. Breaking the patron's taboo removes their boon prematurely as normal. |
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Theurge School | The settlement hosts an institution that teaches the secrets of this class for a small fee. Keystones of this class can be purchased here for 1 Supply each. |